Centre d'aide

Conditions générales

Version 1.9

Dernière mise à jour : 10.02.2026

Règles générales

1.1 Veuillez lire les présentes Conditions générales avant d'utiliser notre Site web Lizaro.com (ci-après dénommé le « Site web »). En utilisant ou en accédant à toute section du Site web, vous acceptez d'être légalement lié par l'ensemble des Conditions générales suivantes (ci-après dénommées collectivement les « Conditions ») :

  • Conditions générales affichées sur cette page ;
  • Avis de confidentialité ;
  • Informations sur les cookies ;
  • Conditions particulières des campagnes publicitaires, des bonus et des promotions spéciales proposées sur notre Site Internet ;
  • Règles des jeux particuliers proposés sur notre Site Internet, auxquelles il est possible d'accéder par le biais de ces jeux ;
  • D'autres termes et conditions que vous pouvez accepter afin d'utiliser certaines sections et services disponibles sur notre site Web.

1.2 En cas de divergence, les conditions relatives aux campagnes publicitaires, aux bonus et aux promotions spéciales prévalent sur les autres conditions.

1.3 Si vous ne vous engagez pas à accepter et à respecter l'ensemble des conditions, vous ne devez pas ouvrir de compte ni utiliser l'un des services proposés sur notre site web. En continuant à utiliser le site web, vous indiquez que vous acceptez les conditions.

1.4 Sauf indication contraire, toutes les références aux termes "nous", "notre", "nos", "la société" dans les conditions d'utilisation se rapportent à la société qui exploite le site web, tandis que les références aux termes "client", "vous", "votre" se rapportent à la personne qui utilise notre site web et accepte les conditions.

1.5 La version contraignante des conditions est la version anglaise. Toutes les traductions sont fournies pour votre commodité uniquement. En cas de divergence entre la version anglaise des conditions et toute autre version linguistique, la version anglaise prévaudra. En acceptant les conditions, vous garantissez que votre connaissance de la langue anglaise est suffisante pour comprendre pleinement les conditions.

1.6 La Société n'offre l'accès aux jeux que par l'intermédiaire d'un réseau protégé utilisant une technologie de cryptage des données sensibles.

Exigences et restrictions réglementaires

2.1 Vous ne pouvez utiliser les services du Site web que si vous avez atteint l'âge légal en vertu de la loi qui vous est applicable et si vous avez au moins 18 ans. En acceptant les Conditions, vous garantissez que vous respectez les restrictions d'âge ci-dessus et que vous devez immédiatement quitter le Site web si vous n'avez pas encore atteint l'âge de 18 ans.

2.2 La Société ne fournit aucune assurance ou garantie quant à la légalité de votre utilisation du site Web, en particulier dans le cas où les jeux d'argent sont interdits, réglementés ou non réglementés dans votre juridiction. Il est de votre seule responsabilité de connaître les lois de votre pays concernant les jeux d'argent en ligne et l'utilisation du Site web, à tout moment. Avant de tenter d'ouvrir un compte sur le Site web et par la suite, avant de l'utiliser, vous devez vérifier si les jeux d'argent en ligne sont légaux dans votre juridiction. En utilisant ce Site web, vous garantissez que vous êtes légalement autorisé à jouer en ligne. Si, à tout moment, les jeux d'argent en ligne deviennent illégaux ou limités dans votre juridiction, vous devez immédiatement fermer votre compte sur le Site web et cesser d'utiliser ses services.

2.3 Les résidents des pays suivants (les "juridictions exclues") : Afghanistan, Arménie, Biélorussie, Bulgarie, Chine, Curacao, Chypre, Danemark, Estonie, Géorgie, Iran, Irak, Israël, Lituanie, Malte, Moldavie, Roumanie, Russie, Corée du Nord, Pays-Bas, Suède, Ukraine (y compris le territoire de la Crimée), Royaume-Uni, États Unis, Côte d'Ivoire, Japon n'ont pas le droit d'ouvrir des comptes sur notre site web ou d'ajouter des fonds monétaires à leurs comptes. Nous nous réservons le droit de modifier la liste des juridictions exclues à notre seule et entière discrétion et sans préavis. Toutes ces modifications seront publiées sur notre site web. Vous devez vérifier fréquemment les conditions pour vous assurer que vous n'êtes pas situé dans l'une des juridictions exclues, telles que mises à jour de temps à autre. Si vous vivez ou êtes situé dans l'une de ces juridictions, vous acceptez de ne pas ouvrir et/ou utiliser votre compte sur le site Web et de fermer immédiatement votre compte si vous l'avez précédemment ouvert.

2.4 Outre les juridictions exclues susmentionnées, veuillez noter que certains des fournisseurs de logiciels représentés sur notre site Internet interdisent aux clients de certaines juridictions de fournir des paris ou d'utiliser leurs logiciels respectifs, comme indiqué dans la section " Restrictions territoriales supplémentaires " des présentes Conditions générales. En accédant à ces logiciels, vous garantissez que vous n'êtes pas résident de ces juridictions.

Votre compte

3.1 Afin d'utiliser toutes les fonctionnalités de notre site web, vous devez ouvrir un compte personnel sur le site web.

3.2 Votre compte sur le site web doit être enregistré à votre nom propre et correct. Un seul compte par personne, par ménage/adresse, par numéro de téléphone/email et par adresse IP est autorisé. Tout autre compte ouvert sur le site web sera considéré comme un "compte dupliqué". Vous ne devez pas tenter d'ouvrir un Compte dupliqué, y compris en fournissant des identifiants faux ou alternatifs. Si vous ouvrez ou tentez d'ouvrir un nombre quelconque de comptes dupliqués, nous nous réservons le droit de fermer tout ou partie de vos comptes sans aucune compensation et d'appliquer les sanctions suivantes :

  • chaque action effectuée à l'aide d'un compte dupliqué est considérée comme nulle ;
  • toute promotion à laquelle le compte dupliqué a participé sera annulée ;
  • tous les gains obtenus sur le compte dupliqué seront annulés. Tous les retraits effectués seront annulés et devront être remboursés à la société ;
  • le compte dupliqué sera fermé sans possibilité de le rouvrir.

3.3 Vous devez garder votre nom d'utilisateur et votre mot de passe confidentiels et ne pas divulguer ces informations à des tiers. Vous êtes seul responsable de tout type d'action et/ou de transaction effectuée à partir de votre compte. Toute personne qui entre dans votre compte en utilisant le login et le mot de passe corrects sera considérée comme vous et toute transaction sera considérée comme valide et effectuée par vous. Nous ne serons pas responsables de l'accès de tiers à votre compte ou de toute perte liée à l'utilisation non autorisée de votre compte ; toute utilisation non autorisée sera considérée comme votre propre utilisation.

3.4 Vous ne devez pas vendre ou transférer votre compte à une autre personne et vous ne devez pas acheter ou acquérir des comptes d'autres personnes. Vous acceptez que toute tentative en ce sens soit nulle et non avenue et constitue une violation des présentes Conditions générales. Cette restriction comprend, sans s'y limiter, une interdiction totale de transfert de tout actif de valeur de quelque nature que ce soit, tel que, sans s'y limiter, la propriété de comptes, les gains, les dépôts, les paris, les droits et/ou les réclamations en rapport avec ces actifs, qu'ils soient juridiques, commerciaux ou autres. L'interdiction desdits transferts comprend, sans toutefois s'y limiter, la grèvement, la mise en gage, la cession, l'usufruit, le commerce, le courtage, l'hypothèque et/ou le don en coopération avec un fiduciaire ou tout autre tiers, une société, une personne physique ou morale, une fondation et/ou une association sous quelque forme que ce soit.

3.5 Il est interdit d'utiliser le nom d'utilisateur et le mot de passe de toute autre personne pour accéder au site.

3.6 Vous devez maintenir à jour les données de votre compte. Vous devez nous informer immédiatement de toute modification de vos données d'enregistrement.

3.7 Fermeture de votre compte : Vous pouvez demander la fermeture de vote compte à tout moment en envoyant un e-mail au service client sur support@lizaro.com, sous réserve des conditions suivantes :

  • Vous ne pouvez clôturer votre compte que s'il n'a pas de solde restant (positif ou négatif) et s'il n'y a pas de demande de retrait en attente.
  • Si vous souhaitez fermer votre compte avec un solde positif ou/et des demandes de retrait en attente, tous les fonds de votre compte seront annulés.

3.8 Demande d'auto-exclusion : vous pouvez contacter le service clientèle par e-mail : support@lizaro.com, et nous vous aiderons à clôturer votre compte. En outre, il est de votre responsabilité d'informer la Société de tout autre compte que vous pourriez avoir avec nous, et de vous abstenir d'ouvrir tout nouveau compte. La Société n'est pas responsable des pertes potentielles sur d'autres comptes. Nous ne sommes pas responsables des pertes ou des dommages qui pourraient être causés par les jeux d'argent.

3.9 Nous nous réservons le droit de refuser l'ouverture d'un compte ou de fermer un compte existant sans préavis ni justification.

Vos garanties

4.1 En ouvrant un compte sur notre Site web et en utilisant notre Site web, vous garantissez que:

  • Vous agissez en votre nom propre ;
  • Vous êtes un citoyen compétent et respectueux des lois ;
  • vous n'avez pas de dépendance au jeu, vous n'utilisez pas le site sous l'influence de l'alcool, de drogues ou d'autres substances ;
  • toutes les données et informations que vous avez fournies lors de votre inscription sur notre Site web sont vraies et réelles et vous continuerez à mettre à jour ces informations en cas de changement ;
  • vous comprenez et acceptez pleinement le fait qu'il existe une possibilité de perte monétaire lors de l'utilisation de nos services ;
  • Vous n'utilisez pas des fonds monétaires obtenus de manière illicite ou de sources illégales ;
  • vous n'êtes pas entré en collusion et ne tenterez pas d'entrer en collusion directement ou indirectement avec un autre client du site ;
  • La carte de crédit/débit ou tout autre moyen de paiement que vous utilisez pour recharger votre solde vous appartient, n'est pas volé et n'a pas été perdu par une autre personne. La Société se réserve le droit de fermer votre compte et d'annuler tout gain en cas de suspicion raisonnable que vous avez violé cette garantie.

4.2 En ouvrant un compte sur ce Site web, vous garantissez que vous n'avez jamais enregistré un autre compte ou reçu de l'argent via un compte appartenant à une autre personne.

4.3 En ouvrant un compte sur ce Site web, vous garantissez que vous nous avez fourni des informations véridiques et complètes comme demandé dans le formulaire d'inscription.

Vérification de votre âge, de votre identité et autres contrôles

5.1 Vous devez nous fournir toutes les informations que nous pouvons demander afin de gérer votre compte, de vérifier votre identité ou la provenance des fonds déposés sur votre compte. Cela inclut (mais n'est pas limité à) une pièce d'identité dûment certifiée, une preuve de résidence, une preuve de propriété et l'historique des transactions des méthodes de paiement utilisées, y compris les relevés bancaires ou de cartes de crédit/débit, etc.

5.2 Nous pouvons, à notre seule et entière discrétion, utiliser toutes les procédures et tous les moyens supplémentaires que nous jugeons appropriés pour vérifier votre identité, votre âge, votre résidence et d'autres circonstances (KYC), à la fois avant et après avoir effectué des dépôts sur votre compte et/ou effectué un retrait.

5.3 Vous devez fournir ces documents et informations dans les 30 (trente) jours suivant la demande. Nous nous réservons le droit de retenir le paiement et/ou de suspendre votre compte jusqu'à ce que vous fournissiez les documents et informations demandés, et de fermer définitivement votre compte si vous ne le faites pas à temps. Nous vérifierons généralement vos documents et informations dans les 10 (dix) jours suivant la réponse complète à notre demande, mais en fonction des circonstances et de la complexité d'un cas donné, un délai et/ou des vérifications supplémentaires peuvent être nécessaires pour compléter la vérification.

5.4 Nous pouvons faire appel à un fournisseur tiers reconnu pour effectuer les vérifications en notre nom, y compris des agences de référence de crédit autorisées, des services de vérification d'identité et/ou des logiciels de prévention de la fraude. Des données personnelles peuvent être fournies à ces tiers conformément à notre politique de confidentialité.

5.5 En acceptant les conditions générales, vous acceptez que nous soyons autorisés à effectuer des contrôles de sécurité supplémentaires pour vérifier les informations et l'activité du compte conformément à la réglementation applicable et à nos procédures de sécurité et de lutte contre la fraude, en procédant à une vérification par appel/téléphone, à une vérification faciale ou à toute autre vérification nécessaire pour s'assurer que vous êtes bien la personne que vous prétendez être.

Solde du compte, dépôt et retrait de fonds

6.1 Lorsque vous ouvrez un compte sur le Site web, vous acceptez que les opérations financières liées à votre compte soient traitées directement par la société, un opérateur d'un système de paiement, et/ou par un tiers désigné par la société pour effectuer cette activité.

6.2 Le dépôt ou le retrait de fonds est facilité par le système de paiement de votre choix (parmi ceux disponibles sur le Site web de temps en temps). Dans la mesure du possible, les retraits sont traités en utilisant le même mode de paiement que celui utilisé pour alimenter le compte. Vous devez utiliser les services du système de paiement disponibles sur le Site web conformément aux règles d'utilisation imposées par les fournisseurs respectifs de ces services.

6.3 Le solde du compte n'est pas un solde bancaire et ne peut donc pas faire l'objet d'une assurance, d'une garantie d'actifs ou de toute autre nature. Un dépôt ou un solde actif ne rapporte aucun intérêt.

6.4 En effectuant un dépôt, vous accordez à la Société l'autorisation de débiter de votre solde toute amende ou cotisation en rapport avec votre activité, comme le fournissent les Conditions ou la loi applicable. Vous acceptez également d'éviter la rétrofacturation des fonds déposés, l'annulation des dépôts, et acceptez de compenser la Société pour les coûts associés à la rétrofacturation et à l'annulation.

6.5 La société a le droit de définir à sa discrétion les montants minimum et maximum des dépôts sur le compte.

6.6 Politique de remboursement

6.6.1 Vous acceptez que la Société n'offre généralement pas de remboursement des fonds déposés sur votre compte. Toutefois, nous pouvons envisager un remboursement dans des circonstances exceptionnelles, notamment en cas de problèmes techniques liés à notre site Internet ou aux instruments de paiement.

6.6.2 Aucun remboursement ne peut être effectué après que le dépôt en question (ou le bonus associé) a été utilisé pour placer un pari.

6.6.3 Pour être considéré pour un remboursement, vous devez contacter notre équipe d’assistante clientèle dans les 24 (vingt-quatre) heures suivant la transaction en question. Nous nous efforcerons de répondre à votre demande dans un délai de 10 (dix) jours ouvrés. Pour éviter tout doute, tous les remboursements sont toujours à notre seule et absolue discrétion.

6.6.4 Nous nous réservons le droit de retenir tout remboursement ou d'annuler une transaction jusqu'à ce que l'identité de l'Utilisateur du Compte de joueur soit établie à notre satisfaction. Vous acceptez de fournir, en cas de demande de notre part, votre document d'identité (passeport, permis de conduire, carte d'identité) et tout justificatif d'adresse que vous pourriez fournir (facture de services publics, relevé bancaire, contrat de location, etc. Si ces documents ne sont pas fournis dans les trente (30) jours suivant notre demande, le remboursement ou la transaction inverse ne sera pas effectué, votre Compte de Joueur sera fermé et vous perdrez tous les fonds de votre Compte de Joueur, cette décision sera définitive, contraignante et sans appel.

6.6.5 Si vous avez approvisionné votre compte avec une carte de crédit, nous nous réservons le droit de payer toutes les demandes de retrait jusqu'au montant total déposé en tant que remboursement des achats que vous avez effectués.

6.6.6 Si un achat par carte de crédit est considéré comme présentant un risque inacceptable pour des raisons de sécurité ou juridiques, soit par nos processeurs de carte de crédit, soit par notre département KYC, le Casino procédera au remboursement de toutes ces transactions sur la carte de crédit, et en informera toutes les autorités et parties appropriées.

6.6.7 Dans tous les cas, lorsque nous effectuons un remboursement, tous les bonus et gains de votre solde seront déduits avant de calculer le montant à rembourser.

6.7 Vous pouvez retirer tout gain de votre compte en soumettant une demande de retrait valide. Nous traiterons toutes ces demandes conformément à nos règles de retrait telles que décrites dans les Conditions.

6.8 La rotation minimale des fonds avant un retrait est de x1 (un). Si la mise des fonds (le montant des paris placés) est inférieure au montant du dépôt, nous nous réservons le droit d'annuler tous les gains et de conserver la commission de 10 % (dix pour cent) (mais pas moins de 0,75 CAD du montant du dernier dépôt comme frais de paiement, et la commission de 15 % (quinze pour cent) si le solde de votre compte a été débité avec une carte bancaire ou un virement bancaire.

6.9 Vous acceptez que la Société se réserve le droit d'annuler tout retrait dans le cas où vous seriez soupçonné de fraude, de collusion ou d'activité illégale.

6.10 La Société s'efforcera de satisfaire vos souhaits en termes de méthode de paiement, mais l'utilisation de la méthode de paiement que vous préférez ne peut être garantie. Par conséquent, la Société peut travailler et effectuer des paiements en utilisant des systèmes de paiement différents de celui que vous avez demandé d'utiliser pour le traitement de votre retrait.

6.11 Tous les retraits sont traités conformément à nos limites mensuelles de retrait et en tenant compte du statut VIP du client qui demande le retrait.

Niveaux
Devise
Niveau 1
Par jour / mois
Niveau 2
Par jour / mois
Niveau 3
Par jour / mois
Niveau 4
Par jour / mois
Niveau 5
Par jour / mois
CAD 750 / 10,500 750 / 15,000 1,200 / 18,000 1,500 / 23,000 2,300 / 30,000

6.12 Le niveau VIP du client est déterminé par l'activité pendant les 90 jours civils précédant la soumission de la demande de retrait et peut être modifié en fonction du ratio des dépôts et des retraits effectués et des bonus reçus. Le statut d'un client qui n'a pas effectué de paris actifs pendant un mois est automatiquement abaissé au niveau le plus bas.

6.13 À tout moment, un client peut avoir un maximum de 3 (trois) retraits en attente sur son compte.

6.14 La Société se réserve le droit d'effectuer des paiements selon un calendrier individuel, de fixer le montant minimum et maximum par transaction et le moment de cette transaction, qui peuvent différer selon la méthode de retrait, le niveau de votre compte ou d'autres facteurs pertinents.

6.15 Requests to withdraw funds are worked through by the financial department within 3 (three) business days after the request is made and/or 3 (three) business days after the last withdrawal request was paid out, provided all other conditions are met and checks are completed, as outlined in the Terms. Les agents du département financier traitent les demandes de retrait de fonds monétaires de 6 heures à 17 heures GMT, du lundi au vendredi. Vous consentez à ce que vous connaissiez et acceptiez le calendrier de retrait des fonds. Une fois que le département financier a traité la demande de transfert de fonds, tout retard supplémentaire dans le traitement des paiements n'est pas de la responsabilité de la Société.

6.16 La Société peut retarder le traitement de votre demande de retrait afin de procéder à des vérifications de votre identité, du solde de votre compte, de l'origine des fonds et de votre respect des Conditions. Dans de tels cas, la société peut commencer et/ou participer et/ou aider à l'enquête sur les circonstances et vous acceptez de fournir un soutien et une assistance dans le cadre de cette enquête. La société se réserve le droit de reporter l'exécution de tout paiement ou la remise de la somme des gains jusqu'à ce que toutes les procédures de vérification et les contrôles décrits dans les Conditions soient effectués avec succès.

6.17 La Société conserve les fonds des clients séparément de ses propres fonds sur des comptes bancaires dédiés aux clients. Ce dispositif garantit que les fonds détenus sur les comptes des clients sont conservés en toute sécurité en cas d'insolvabilité. Par conséquent, en cas d'insolvabilité, vos fonds sont protégés et vous seront restitués.

6.18 Si un titulaire de compte ne se connecte pas à son compte pendant une période de 180 (cent quatre-vingts) jours, le compte sera considéré comme "compte inactif". Chaque mois, nous pouvons facturer 7,50 CAD ou l'équivalent dans la devise de votre compte à titre de frais d'administration tant que le compte reste inactif. Nous avons le droit de modifier les frais administratifs mensuels à notre seule discrétion et sans préavis. Si le solde du compte est inférieur à 7,50 CAD ou l'équivalent dans la devise de votre compte, le montant total sera facturé. Lorsque le solde atteint zéro, il n'y a plus de frais administratifs.

6.19 En cas de dysfonctionnement du logiciel, de transactions financières erronées, etc., la société a le droit de passer par pertes et profits les fonds incorrectement accumulés sur les comptes des clients, et s'engage également à rembourser tous les montants incorrectement passés par pertes et profits ou non accumulés en raison de problèmes techniques sur les comptes des clients pendant 30 (trente) jours à compter du moment où ce dysfonctionnement a été détecté.

6.20 Si la Société a par erreur (en raison d'une erreur technique dans le tableau des gains, d'une erreur causée par un facteur humain ou d'un autre type d'erreur) réapprovisionné le compte du client avec des fonds qui ne lui appartiennent pas, ce montant sera considéré comme la propriété de la Société et sera déduit du compte du client. Si un client retire des fonds qui ne lui appartiennent pas avant que l'erreur ait été constatée, alors le montant payé par erreur (sans préjudice des moyens légaux et des actions du client) sera considéré comme une dette du client envers la Société. En cas de réapprovisionnement inexact du solde, le client doit immédiatement en informer la Société par e-mail.

6.21 Le transfert de fonds entre clients, sous quelque forme que ce soit, est strictement interdit. La société se réserve le droit de bloquer tous les comptes impliqués dans les transferts, de déduire les gains et de signaler cette activité aux autorités compétentes.

6.22 À tout moment, la Société est autorisée à annuler le solde positif de votre compte pour créditer le montant que vous devez à la Société.

6.23 Vous assumez l'entière responsabilité du paiement de tous les impôts, recouvrements et autres dépenses associés à tout gain provenant de l'utilisation des services du site Web. Vous acceptez d'indemniser la Société pour toutes les dépenses ou pertes que la Société peut encourir en raison de toute responsabilité ou exigence qui nous est présentée par un organisme gouvernemental en raison d'exigences de retenue ou de paiement d'impôts ou d'exigences similaires en rapport avec votre demande de retrait ou votre revenu.

Bonus et promotions

7.1 De temps en temps, nous pouvons offrir des incitations promotionnelles à nos clients, telles que des fonds de bonus, des tours gratuits, des points de fidélité et/ou d'autres offres spéciales (appelées « bonus » ou « promotions » dans les présentes Conditions générales). Certaines promotions exigent que vous fassiez un dépôt (le « dépôt associé ») d'un montant minimum défini afin d'y avoir droit. Vous comprenez et acceptez que ces promotions ont leurs propres Conditions générales, en plus des présentes Conditions générales. Celles-ci sont énumérées dans les sections correspondantes du Site web. En cas de problème concernant les Conditions de ces promotions, bonus et offres spéciales, les Conditions générales de la promotion en question prévaudront sur les présentes Conditions générales.

7.2 Toute offre de bonus est limitée à une par personne, famille, adresse du foyer, numéro de téléphone, ordinateur personnel ou partagé (par exemple, école, bibliothèque publique ou lieu de travail) et adresse IP personnelle ou partagée.

7.3 Nous nous réservons le droit de refuser un bonus à tout client, de rejeter les bonus de toute nature, d'annuler la participation à toute promotion, ainsi que d'interdire de manière permanente ou temporaire tout client ou groupe de clients du programme de promotion du Site web, à notre seule et absolue discrétion. En cas de litige concernant nos promotions (y compris, sans limitation, l'éligibilité, l'utilisation, l'abus, le fair-play, le calcul des gains et les Conditions de mise) La décision de la société est définitive et non négociable.

7.4 Les résidents de l'une des juridictions exclues ne sont pas autorisés à s'inscrire ou à profiter d'une promotion.

7.5 Toutes les promotions sont indisponibles pour les résidents d'Arménie, de Tunisie, de Bosnie-Herzégovine, d'Indonésie, de Géorgie, de Malaisie.

7.6 Tous nos bonus sont assortis d'une exigence de mise, ce qui signifie que vous devez miser un certain montant avant de pouvoir retirer vos gains. Cette exigence est exprimée sous la forme d'un multiplicateur applicable au montant du bonus, au montant du bonus et au montant du dépôt associé, ou au montant des gains issus de cette promotion (en fonction des conditions de la promotion en question). À titre d'exemple, une exigence de mise de x5 (cinq) signifie que vous devez miser l'équivalent de cinq fois le montant correspondant. Les exigences de mise applicables à chaque promotion sont indiquées dans les sections du site Web consacrées à cette promotion et dans les Conditions.

7.7 Les différents jeux contribuent à hauteur d'un pourcentage différent aux exigences de mise :

Catégories Contribution
Machines à sous* (sauf celles énumérées ci-dessous), Cartes à gratter et Keno 100%
Tous les jeux en ligne 10%
Tous les jeux de table et de cartes 0%
Vidéo poker 10%
Plinko 10%
Machines à sous Jackpot Non disponible pour jouer avec les bonus
Jeux Slingo Non disponible pour jouer avec les bonus
Jeux Bingo Non disponible pour jouer avec les bonus

7.8 Les jeux spéciaux contribuent à hauteur de 50 % des mises à l'exigence de mise. La liste des jeux spéciaux est la suivante : Crazy Time, Dream Catcher, Dream Catcher First Person, Monopoly.

Les jeux spéciaux contribuent à hauteur de 10 % des mises à l'exigence de mise. La liste des jeux spéciaux est la suivante : Double Roll, Spin Strike, Wicket Blast, Plinball, Golden Treasure, Dice, Keno, Wheel, Tower, Mines, Slider, Carnival X, Pengu Sport, Mine Slot, Flip n Win.

7.9 Les jeux exclus contribuent à hauteur de 0 % des mises pour satisfaire aux exigences de mise. La liste des jeux exclus est la suivante : Book of Sun Multichance, Jack and the Beanstalk, Starburst XXXtreme, Leprechaun Riches, Sticky Bandits, Goldilocks, Sakura Fortune, Dead or Alive, Dead or Alive 2, Joker Pro, Muay Thai Champion, To Mars and Beyond, Coin Miner, Spaceman, Mines, Hi Lo, Mining Madness, Banca Francesa, Skyliner, Mines (Pascal), Bet With Streamers, Hamsta, Fury Stairs, Ball&Ball, Magic Keno, Save The Princess, Turbo Mines, Dogs’ Street, Fruit Towers, Fast Fielder, Bubbles, Piggy Tap, Flip n' Spin, Chicken Road, Chicken Road 2.0, Aviator, Rock Paper Scissors, Mines Grand, Ham$ter, Baccarat Without Sidebets, Mini Baccarat, Mines, CoinMiner.

7.10 En outre, vous ne pouvez pas, sous quelque condition que ce soit, participer à des jeux interdits s’il existe un bonus actif sur votre compte. Voici la liste des jeux interdits : ​​10x Rewind, Le Kaffee Bar, Scarab Treasure, Fruit Loop, Aztec Emerald, Wild Hearts, Starfang, Guardians of Inari, Legend of Hydra Power Zones, Ishtar Power Zones, Vikings Empire Treasures, Cave of Fortune, Stunning Cube, Dr. Jekyll & Mr. Hyde, Sugar Pop 2, Sugar Pop, Spinfinity Man, Take the bank, Mr Macau, Take the Kingdom, Legend of the Nile, The Hive, Mystic Hive, Take Santas Shop, Tower of Fortuna, Thai Blossoms, Stay Frosty, Triple Juicy Drops, Enchanted, Pinocchio, Fruit bat crazy, Viking Voyage, Total OverDrive, Back to venus, Take Olympus, Lava Gold, Return to Paris, WBC Ring Of Riches, Zorro Wild Heart, Crazy Jungle, Johnny the Octopus, Johnny the Octopus HR, Magic Crystals, Minesweeper, Minesweeper HR, Redbeard & Co., Secondary game, White Rabbit, Lil Devil, Crazy Gems, Diego Fortune, Fruity Frost, Gnomes' Gems, Happy Chinese New Year, Hell's Band, Hunting Party, Kailash Mystery, Kangaliens, Nord's War, Poisoned Apple, The Witch, Wild Galaxy, Zodiac, Mighty Moon, Clover Wheel, Neon Bananas, Defenders of the Monastery, Extra Liner Jackpot, Hot Dragon, Amu Tep, Tizona, Astro Legends Lyra and Erion, The Sword and the Magic, Romance V, Sushi Yatta, Towering Pays Excalibur, Elite of Evil Portal of Gold, Jasons Quest, Euro Golden Cup, Gods of Power, Maya U Max, Empire Shields, Fruit Punch KO, Star Supreme, Spirits Of The Valkyrie, Candy Tower, Marvelous Furlongs, Knockout Football Rush, Fly, London Hunter, Jellyfish Flow, Big 500 Slot, Cops N Robbers Megaways, Tiki Tastic, Da Winci, Bullion Bars, Jungle Falls, Paint, Gifts of Ostara, Gladiators Go Wild, Phantasmic Fortunes, Secrets Of The Sorcerer, Steam Spin, Raigeki Rising x30, Wild Mine, Gates of Babylon, Dino Odyssey, Monkey God, Bangkok dreams, Age of Dragons, Age of Ice Dragons, Wildcraft, Sky Hunters, Beers on reels, Firedrakes Fortune, Agent 51, Finnegans Formula, Age of Huracan, Double Joker, Tree of Gold, Desert Gem, Speakeasy Boost, Joker Times, Blazing Bull 2, Jewels of Jupiter, Joker Times Xmas Edition, Atlantis Thunder, Burning Diamonds, Griffins Quest, Pawprints of Purrsia, Griffins Quest Xmas Edition, Joker Leprechauns, Pearls of Aphrodite, Atlantis Thunder St Patricks Day, Hattrick Heroes, Hercules: Do Or Die, Secrets of the Nile, Gold Bonanza, Ali Babas Luck, Leprechauns Magic Megaways, Ali Babas Luck Megaways, Lucky Clucks, Vampire: The Masquerade - Las Vegas, Beautiful Bones, Castle Builder 2, Cool Buck 5 Reel, Immortal Romance, Peek-a-Boo - 5 Reel, Santas Wild Ride, Scrooge, Stardust, Tomb Raider- Secret of the Sword, Untamed Giant Panda, 11 Champions, Pirates Quest, Amber Sterlings Mystic Shrine, Thunderstruck Wild Lightning, Lara Croft Temples and Tombs, Tiki Mania, Banana Drop, Royal Mint Megaways, Diamond King Jackpots, Atlantis Rising, Jurassic Park Remastered, Big Bad Beasts, Zombie Hoard, Age of Conquest, Augustus, Golden Stallion, Incan Adventure, Africa X Up, Chronicles of Olympus X Up, Blood Suckers, Blood suckers 2, EggOMatic, Narcos, Reel Rush 2, Robin Hood: Shifting Riches, Scudamore's Super Stakes, Secrets of the Stones Max, Serengeti Kings, Simsalabim, Street Fighter 2, Victorious, Wish Master, Scudamores Super Stakes, Wilderland, Rome The Golden Age, Codex of Fortune, Mansa Musas Golden Journey, The Wild 3, God of Fire, Cosmic Charms, Kaiser, Golds Guardian, King Kokos Quest, Hula Magic, Mystery Fox Christmas Party, Faith, Titans Riches, Book of Itza, Scrolls of Aphrodite, Emeralds of Oz, The Smashing Biscuit, Hammer of Gods, Viking Runecraft, Sea Hunter, Mystery Joker 6000, Sweet Alchemy, Bakers Treat, Gunslinger Reloaded, Gemix 2, Pimped, Rage to Riches, Royal Masquerade, Eye of the Kraken, GEMiX, Solar Queen, Solar King, Solar Temple, Mr Cashback, Streak of Luck, Wolves Wolves Wolves, Savage Jungle, Hainan Ice, Midnight wilds, Ace Ventura, Ice Cave, Stallion Strike, Gem Splash Rainbows Gift, The Perfect Heist, Gem Splash Kings Court, Jungle Trouble, Miss Fortune, Heart of the Frontier, Ways of the Phoenix, Galactic Streak, Bombs, Gem Splash Marilyn Monroe, Wild Lava, Bronco Spirit, Golden Beauty, 3 Kingdoms Battle of Red Cliffs, Jungle Gorilla, Queen of Gold, Gold Train, The Champions, Emerald King, Wild Depths, Blaze of Ra, Wild Swarm, Bison Battle, The Shadow Order, Land of Zenith, Fat Drac, Crown of Valor, Dwarfs Gone Wild, Parrot Bay, Tommy Guns Vendetta, Alchemy Ways, Million Dracula 2, Million Zeus, Nefertitis Riches, Million 88, Solomon The King, Million 777, Super 20 Stars, Arcade Bomb, Reel Heist, Piggy Pirates, Spin Town, Win Escalator, Well of Wishes, Jewel Scarabs, Aztec Spins, Reel Keeper, Wild O Clock, Lucky Fridays, Dragons Fire Infinireels, Ancients Blessing, Cobra Queen, Cash Ultimate, Night Roller, The Wisecracker Lightning, Lions Hoard, Beriched, Get the Gold Infinireels, Fa Fa Babies, Ras Legend, Three Musketeers, Dragons Fire Megaways, Royal Gems, Atlantis (Red Tiger), Gems Gone Wild Power Reels, 5 Families, Hoard of Poseidon, Golden Tsar, Aurum Codex, Betty Boris and Boo, Primate King, Harlecoin, Reptizillions Power Reels, Wild Hot Chilli Reels, Wild Expedition, Forever 7s, Dragons Fire, Mega Pyramid, Mega Rise, Dynamite Riches, Eagle Riches, Leprechauns Magic, Bombuster, 10001 Nights, Jingle Bells Power Reels, Sylvan Spirits, Agent Royale, Pride and Prey, Hellcatraz, Marching Legions, Book of 99, Panda Warrior, Frequent Flyer, Heroes Hunt Megaways, Reel Clash, Monopoly Utility Trails, Rainbow Riches Race Day, Rainbow Riches Drops of Gold, Hurricane Horse, Gems Odyssey, Pets Go Wild, Crime Scene, Jokers Luck Deluxe, Jokers Luck, Wild Wild Cash Out, Bank Job, 1 Reel Egypt, 1 Reel Halloween, 1 Reel Monkey, 1 Reel Golden Piggy, 1 Reel Fruits, Mustang Riches, Casino On the House, Van Gogh, Laser Cats, Egypt King, Immortal Monkey King, Sea Raiders, Mega Maya, Sea God (Swintt), Royal Rumble XtraGacha, Kochbuch, Star Stretch, Tokyo Dragon, Jorgen From Bergen, Lone Rider XtraWays, Book of the East, La Tomatina, Soldier of Rome, Black Horse, Hot 777, Fruit Mania Deluxe, Hot 777 Deluxe, Butterfly Lovers, Black Horse Deluxe, Sonic Reels, Telly Reels, Arcade, Football Mania, 9 Lions, Larry the Leprechaun, Relic Hunters, Reel Hero, Football Mania Deluxe, Power of Gods The Pantheon, Neon City, Lucky 9, Power of Gods Egypt, Reel Joke, Prosperity Pearls, Power of Gods Hades, Sizzling Bells, Jelly Reels, Spectrum, Frozen Inferno, Jokerizer, Alchymedes, Wolf Hunters, Legion Hot 1, Towering Pays Valhalla, Double dragons, Spina Colada, Ozwins Jackpots, The Royal Family, Vikings Go To Hell, Tuts Twister, Dark Vortex, Baron Samedi, Football Glory, All Star Knockout Ultra Gamble, Frost Queen Jackpots, Atlantean Gigarise, Robin Sherwood Marauders, Cauldron, Martian Miner Infinity Reels, Robin Nottingham Raiders, Winfall in Paradise, Hunters Moon Gigablox, All Star Knockout, Holmes and the Stolen Stones, Cazino Cosmos, Dwarf Mine, Niagara Falls, Jackpot Raiders, Johnan Legendarian, Super Cash Drop, Golden Boot, Hong Bao, Doctor Electro, Midas Treasure, Caribbean Anne, Zombie Queen, Operation Diamond Hunt, Big Bounty Bill, Pyro Pixie, Blazing Bull, Maui Millions, Ducks Till Dawn, Goblins and Gemstones, Caribbean Anne 2, Holmes Reel Detective, Viking Honour Xtrawild, Monster Domination, Book of Baal, Zilliard King, Legend of Senteng, 1 Reel Patrick, Wolf Call, Book of Raider, Vikings go to Valhalla, Rainbow Gold, Summer Cocktail, Across the Universe, Masters of Valhalla, Rise of the Valkyrie Splitz, Omuato, The Great Pigsby Megapays, Magic Spins, Book of Easter, JetX, CricketX, All That Cash Power Bet, Green Machine Deluxe Power Bet, FoxFire, Beat The House, Guises of Dracula, Interstellar Attack, Big Fishing, Feather of the Nile, Diamond Royale, Charmstones, Dragons Axe, 1 Reel Joker, Bomb Runner, It Came from Venus, Wild Diamond 7x, Mystery of LongWei, Dalai Panda, Stellar Spins, Wild Ocean, Loco Habanero, Snail Race, Dragons Chest, The Great Wall, Crystal Cavern, Savage Lion, Fishin for gold, Alice in the Wild, Wolf Haven, Wombaroo, Blazing Tiger, Jesters Joy, Prosperity Journey, Book of 8 Riches, Alice and the Mad Respin Party, Bonsai Spins, Red Hot Volcano, Clovers of Luck, Ocean Drive, Dwarfs Fortune Easter, Magical Reels, 4 Corners of Rome, Risque Megaways, Aped, Pile Em Up, Bolt X Up, Riot 2 BNB, Fluxberry, 1 Reel Panther, Stumpy McDoodles 2, Golden Forge, Zaidas Fortune, Cave of Gold, Candy Gold, Under the Bed, Ambiance, Booming Seven Deluxe, Booming Bananas, Chilli Chilli Bang Bang, Basic Instinct, Vegas High Roller, Golden Tiger, Roo Riches, Super 15 Stars, Macau High Roller, 9 Pyramids of Fortune, Oink Farm, Cannon Cove, Ali Babas Luck Power Reels, Lucky Mermaid, Spin Warrior Boom Pot, 1 Reel Reef, Rise of the Genie, Apache Way, Timelines, Majestic Mysteries Power Reels, 777 Super Big BuildUp Deluxe, Ark of Ra, Wild Marlin Big Game Fishing, Plingoball, Amazon Kingdom, Lucky Adam, Treasures of Kilauea, Piggy Luck, Super 25 Stars, 10001 Nights Megaways, Arabian Secret, Mad Cars, Sizzling Kingdom Bison, Diamond King Gold, 1 Reel Demi Gods III, Dragon Fortress Battle of the Castle, Maneki 88 Gold, Valley of Secrets, Aldos Journey, The Expendables Megaways, Voodoo Reels, Giants Fortune Megaways, Hero Clash, Wild Bounty, Cleopatras Golden Spells, Vikings Journey, Rumble Ratz Megaways, 1 Reel Buffalo, Lucky Money (Storm Gaming), Gods of Troy, Fire Egg, Joker Lanterns Hit n Roll, Of Sabers and Monsters, The Invisible Man, Jungle Spirit: Call of the Wild, Jimi Hendrix, Princess of Pearls, Gold Digger Mines, Aztec Gold Mines, Queens of Glory, 9 Burning Stars, Wild Buzz, 1 Reel Demi Gods IV, Midway Money, Wild Buccaneers Megaways, 9 Coins 1000 Edition, Hot Slot Magic Bombs, Green Machine Supreme, Alduin and Celdor, Leprechauns Magic Power Reels, Temple of Heroes (Popok Gaming), Fruits Gone Wild Deluxe, Fruits Gone Wild Supreme, Serengeti Wilds, Ultra Joker, Candy Links Bonanza, Cash Express, Redrose Sanctuary, Gold Hit O Reillys Riches, Cornelius, Witch Feature, Hot Slot Magic Pearls, Fruit Max Cashlinez, Burning Sun, Cleopatras Diamonds, Dragon Kingdom - Eyes of Fire, Mr and Mrs Spy, Halloween Luck, Native Spirit, Bandida, Fortune Fireworks, Balls of Fury, Secrets of the Nile, Wild West Zone, Red Hot Reels, Mad Monsters, Cash Encounters, Viking Raid Zone, Deadly Outlaw, 1 Reel Wolf Fang, Grand Mariachi, Shadow Society, Ticket to Riches, 1 Reel Majestic King, Dragon Lore GigaRise, 9 Coins Grand Gold Edition, Clovers of Luck 2, Football Finals X UP, Million 777 Wheel, Joker Fortune Blitz, Diamond Tales The Ugly Duckling, Dueling Jokers Dream Drop, 1 Reel Thanksgiving, Diamond Discovery, Down the Chimney, Shields of Troy, Cash Printer Heist, Wonders of Christmas, Wins of Winter, Phat Cats Megaways, Cave of Xmas, The Legend of Musashi, Million Christmas, Spinberry Wilds, Santa Pets, Rainbow Power Potz Ultranudge, Power of Sun Svarog, Christmas Luck, Dr Watts Up, Vegas Reels 2, Fruits Gone Wild, Candy Dreams, Racing Wilds, Magika Boola, Way of the Tiger, Queens of Glory Legacy, Red Hot Sapphires, Pyramid Rising x33, Joker Max Hit Roll Xmas Edition, Dragons Keep, Bingo Staxx Thunder Power, Trojan Kingdom, Pinup Girls, 1429 Uncharted Seas, 2 Million BC, Fruits and Stars, Riches of Babylon, Bonus Train Bandits, Reel Clash, King of the West, Bloxx Fruit, Wolf Hiding, 1 Reel Demi Gods III, Mega Multi Diamonds, Workshop Wonders, 1 Reel Elves, Magika Boola Xmas Spirit, Beauty of Atlantis, Bloxx Thunder, Reel Em In A Bit Fishy, Divine Gongs, Masters Of Olympus, Captain Wild, Night Of The Scarabs, Bloxx Arctic, Star Staxx, Valkyries of Odin, American Poker V, Dragon Ladies, 88 Lucky Fortunes, Cupids Strike 2, New Year Happiness, Quest of Gods, Grand Express Action Class, Grand Express Diamond Class, Mucho Loco Habanero, The Goat, More Dragon Ladies, Mayan Blaze, Viking Crusade, Prosperity Blessing, Blobsters Clusterbuster, Secrets of the Nile 2, Magic Garden, Elysian Jackpots, Power of Love, Lady Merlin MultiMax, Joker Leprechauns Hit n Roll, Pharaohs Gaze DoubleMax, Ninja, Fruits Deluxe, Wild Vegas, Fluffy Rangers, Exploding Fruits, Bettys Big Bonanza, Book of Inferno, Takutiki, Tippy Tavern, Treasures of Ra, Princess Celina and the Frog, Pirates Pearl Megaways, Fortune Llama, Iron County Outlaw, Mystery Kingdom Mystery Bells, Dog Town Deal, Bloxx Flare, Granny vs Zombies, Book of Books, Let It Burn, Irish Wilds, First Person Lightning Blackjack, Monkey God, Wild Gods, First Person Lightning Blackjack, Queens of Glory Legacy, Lucky Money, Bloxx Thunder, Reel Keeper Power Reels, Spartans vs Zombies, Diamond Tales The Little Mermaid, Adventure Piggypays El Dorado, Ramses Legacy, 5 Line Bonus 21, The Funky Boombox, Chicken Madness Ultra, Cheeser & Jasper, Quake, Beauty and the Beast, Knockout Football, Dragons Lucky 8, Night of the Living Tales, Pengwins, Battle of Myths, Caribbean Anne Mini Max, Sword King, 9 Lions Xmas Edition, Lucky McGees Super Slice Swirl, Cash Falls Island Bounty, Cash Falls Pirates Trove, Stacking Bison, Chili Bonanza X UP, Angry Dragons, 5k Gold Mine Dream Drop, Golden Fields, Rocket Chimp Jackpot, Magic Powers Megaways, Diamond Blitz, Solar Queen Megaways, Crashout - Fireworks, Golden Tour, Triple Cash Or Crash, Meteoroid, Zombies Gone Wild, Wild Fairies, Storm to Riches, 15 Coins, Fish 'Em Up, Champions of Olympus, 5 Monsters, Alexander The Great World Conqueror, Golden Vault of the Pharaohs Power Bet, Love Idol, Xmas Gifts, Catch and Snatch, Football Ultimate Champions King, Blazing Piranhas, Buffalo Canyon, Egypt Megaways, Money Track 2, Moon of Fortune, True Wild, Godzilla, Bling Bling Penguin, 4 Masks of Inca, The Wish Master Megaways, Alkemor's Elements, Bandidos Cash, Snakes and Ladders Megadice, First Person Deal or no Deal, Deal or no Deal, Steam Pirates, Valkyrie Wild Storm, Gem Saviour, Everest, Thunderhawk, Monsters Unchained, Cyber Attack, Unchain The Dragons, Mayan Waterfalls, London Tube, Bounty Raid 2, Crab Trap, Captains of the Coast, Case Closed, Thrill to Grill, Titan Strike, Fish 'n' Nudge, Jet Lucky 2, BINGO STAXX – Amazon Fury, Dog Days, Treasures of Rome, Gifts of Horus, Gold Hit: Dragon Bonanza, Abrakadabra, Temple of Fury Dream Drop, Tiki Tiki Boom, Peter Hunter, Beach Invaders, Unusual Suspects, Anvil & Ore, Stellar 7s, Big Max Pot Hunter, Joker Loot, Vinnie Jones Card Chase, Andvari: The Magic Ring, Immortal Ways Buffalo, Super 30 Stars, Rainbow Burst, Million Vegas, Grand Express Fiesta, Lucky Buddha, Badlands, Diamond Tales: The Princess and the Pea Buy Bonus, Stormy Witch, The Green Machine Bingo, Ruby Treasures, Rise of Atlantis 2, Billy Bob Boom, Lord of the Seas, Rocket Dice, Rocket Dice XY, Larry the Leprechaun-Xmas, Hot Slot: Magic Bombs Halloween, Ninja, Dragon's Bonanza, Heidi, Hilde und Helga Go Wild, Sizzling Eggs Extremely Light, Fishing for Cash, Mice & Magic Wonder Spin, Banana Boom, Donkey and the Goats, Alien Tracker, Steam Pirates Gamble Feature, Lucky Wealth Cat, Massive Gold, Money Inc, Tap Heroes, Wild Voodoo, Mammoth Mayhem, Triple Tiki Super Free Spins, Treasures of the Count, Halloween Wins, 3 Kings, Fast Flip, Zeppelin, Dice, Yellow Diver, Piggy Bank, African Spirit Sticky Wilds, Franksylvania, Fate's Fury, Halloween Hunt, Juiced DuoMax, Million 777 Hot, Gift X, Pile 'Em Up Frosty Sweets, 10x Minimum Gift Edition, Jingle Bells Bonanza, Santa's Wild Reels, Magnify Man, Fishing God, Zombie Party, Alien Hunter, Fishing War, Limbo XY, Lucky Streak X, Big Bass Crash, Magikspell, Goal, 1 Reel Santa, Christmas Crash, Boxes, StacKING KONG, Coins, Maverick, Maverick X, Hood vs Wolf, Penalty Champion, Hotline, Champion Tales, Medusa 2, Shields of Rome, Pyramid Valley: Power Zones, Golden Tree, Animafia, Zeus Deluxe, Payout Time, 5 Wild Reindeers, Top Up Fortunes - Ocean, Gold Hit & Link: JP Bacon & Co, 3 Coin Cowboy, Blazin’ Rails, Hope Diamond, Lucky Money, Merry Hog, Million Christmas 2023, Wealthy Sharks, Irish Coins Christmas, Grand Express Diamond Class, Balloon Run, Dragon Pearl, Oriental Dragon, Cash Infinity, Wild Heart, Pipa Crash, Hockey Shootout, Ho Ho HODL, Take The Vault - HOLD & WIN, Crash Fisher, Treasure Ireland, Big Max Diamonds and Wilds, 3 Lucky Hippos, Tiki Runner Gigablox, Hot Slot: 777 Cash Out Grand Gold Edition, Piggy Smash, Rabbit In The Hat 2, Treasure Hunter, Dragon's Rhythm Link&Win, Alice's, Mad Fortune, 3 Kings, GridIron Roulette, Bloodshot: Rising Spirit, Heroic Heroes, Chronicles of Olympus II - Hades, 1 Drop, Guardians of Luxor 2, Skylantis 2 Wild Fight, Dragon's, Crash, FlyX Cash Boosta, Heads and Tails, Heads and Tails XY, CRASH, Golfing Glory, Football Freestyler, Limbo (Hacksaw), Space Crasher, Stallion Kingdom, Rabbit Fields, Mr.PiggE, Bank, AviaFly, Bubbles, Coinflip, Crash, Cryptos, Diver, Double, Goblin Tower, Hilo, Hot Mines, Jogo Do Bicho, Limbo (Inout), Lucky Mines, Plinko 1000, Robo Dice, Stairs, Sweet Keno, Tower, Triple, Wheel, Boomerang, Top Eagle, Presto!, Super Beto Crash, Cash It Multiplayer, Speed Champion, 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7.11 Vous completez d'abord les conditions de mise de votre solde en argent réel. Une fois que le solde en argent réel est entièrement misé, vous commencerez à miser votre solde bonus.

7.12 Les conditions de mise doivent être remplies dans les 10 (dix) jours pour les bonus de casino et dans les 30 (trente) jours pour les bonus sportifs suivant la réception du bonus. Une fois cette période expirée, le bonus disponible et tous les gains qui en découlent seront annulés.

7.13 Les clients qui tentent de retirer des fonds avant que les Conditions de mise ne soient remplies verront leur solde de bonus et tous les gains qui en découlent annulés.

7.14 Une fois les conditions de mise remplies, les fonds de bonus respectifs et tous les gains dérivés seront libérés dans le portefeuille d'argent réel et pourront être retirés conformément à nos règles de retrait.

7.15 Si vous avez reçu des tours gratuits sans dépôt, vous acceptez que vos gains issus de cette promotion soient plafonnés à 120 CAD, en plus de l'exigence de mise de x40 (quarante) sur les gains dérivés.

7.16 Tout bonus du casino sans dépôt est soumis à des exigences de mise de x40 (quarante). Ce bonus est assorti d'une limite de retrait maximale de x5 (cinq) du montant du bonus reçu. Par exemple, un bonus sans dépôt de 30 CAD ou l'équivalent dans la devise de votre compte aura une limite de retrait maximale de 150 CAD. Tout gain supérieur à 150 CAD ou équivalent dans la devise de votre compte ne sera pas éligible au retrait et sera annulé et retiré du solde du compte à l'étape du retrait.

7.17 Tous les retraits effectués feront l'objet d'un audit et d'un examen des jeux, ainsi que d'un processus de vérification des comptes.

7.18 Nos bonus sont destinés à des fins de divertissement uniquement. Si le bonus ou le dépôt ne sont pas utilisés comme prévu (pour des paris et des jeux occasionnels), nous considérerons que ces actions constituent une violation des Conditions.

7.19 It is strictly prohibited to engage in any promotion abuse. This includes, but is not limited to:

  • any and all minimum risk strategies, for example, low risk roulette bet (any bet spread combination on roulette games covering 24 (twenty-four) or more of the 37 (thirty-seven) unique spots on the table);
  • placing individual bet amounts greater than 5 (five) EUR before wagering is met;
  • moving from low weighted or un-weighted games (in the context of contribution to wagering requirements) to a high weighted game after large wins for the purpose of clearing wagering requirements;
  • from high risk betting to low risk betting after a big win, for the purposes of clearing wagering requirements;
  • two-tier betting;
  • playing games with an active bonus to build up value, converting the bonus and then cashing out the accumulated value afterwards – for example by starting and delaying a game round, bonus feature, and completing this after meeting bonus wagering requirements, losing a bonus or with a subsequent deposit;
  • other strategies, taking advantage of any software, bug or failure, or participating in any form of activity that we, in our sole and absolute discretion, deem to be abusive.

7.20 Si vous vous engagez dans un abus de promotion, une fraude ou une manipulation, cela sera considéré comme une violation des Conditions. Dans ce cas, et en plus des autres recours dont nous disposons, nous nous réservons le droit d'annuler toutes les promotions auxquelles vous avez participé, d'annuler et de confisquer tous les gains qui en découlent, et d'empêcher votre participation à de futures promotions.

Placez les paris et les jeux d'argent

8.1 Lorsque vous placez un pari, il est de votre responsabilité de vérifier que tous les détails du pari sont corrects.

8.2 Une fois que vous avez placé un pari, vous ne pourrez plus l'annuler. Nous nous réservons le droit de refuser tout pari ou d'annuler tout pari déjà placé, à notre seule et entière discrétion.

8.3 Vous acceptez et convenez que le résultat des jeux sur le Site web est défini par un générateur de nombres aléatoires et vous acceptez les résultats de tous ces jeux. Vous acceptez qu'en cas de divergence entre le résultat d'un jeu qui apparaît sur votre écran et le serveur de jeu utilisé par le Site web, le résultat sur le serveur de jeu prévaudra. Vous acceptez que nos dossiers constituent la seule preuve suffisante pour déterminer les Conditions et les circonstances de votre participation à l'activité de jeu en ligne concernée et les résultats de cette participation.

8.4 Nous ne sommes pas responsables des pertes ou des dommages qui pourraient être causés par les jeux de hasard.

8.5 En cas de désaccord concernant un pari ou des gains, la décision de la société est définitive et non négociable.

Fraude, utilisation illégale et abusive

9.1 Le Site web ne peut être utilisé qu'à des fins de divertissement personnel. Les activités suivantes sont strictement interdites et seront considérées comme une violation matérielle des présentes Conditions générales :

  • utiliser le site web à des fins commerciales ou au nom ou dans l'intérêt de quelqu'un d'autre ;
  • s'engager dans des activités frauduleuses, y compris, sans s'y limiter, utiliser des cartes de crédit/débit ou d'autres méthodes de paiement ou des fonds qui ne vous appartiennent pas, dans les cas où les fonds sont rappelés/contestés ;
  • utiliser toute forme de tricherie ou tout autre moyen d'obtenir un avantage ou une influence déloyale, y compris, sans s'y limiter, l'utilisation d'une erreur logicielle, d'une faille ou d'un bogue, l'utilisation d'un logiciel ou d'un matériel pour automatiser, fausser ou influencer le résultat des paris ;
  • la collusion avec d'autres clients ou des tiers. Cela inclut, sans limitation, le fait de jouer dans l'intérêt d'autrui, de partager des informations, de coopérer ou de se coordonner avec d'autres ;
  • utiliser des schémas ou des stratégies de paris déloyaux, tels que des paris à marge égale, nulle ou faible, des paris avec des risques minimes, des paris de couverture, ou placer autrement les paris de manière à ce que, à notre avis, le système soit abusé, que le gain soit garanti ou que le risque soit minimisé ;
  • s'engager dans le blanchiment d'argent, le financement du terrorisme ou toute autre activité criminelle ;
  • menacer, harceler ou abuser d'autres clients ou membres de notre personnel ;
  • tenter d'attaquer, d'obtenir un accès non autorisé ou d'entraver le fonctionnement du Site web, des serveurs sur lesquels le Site web est stocké ou de tout serveur, ordinateur ou base de données connecté au Site web, en essayant de contourner nos systèmes de sécurité ;
  • tenter de copier, d'effectuer de l'ingénierie inversée, de décompiler, de modifier, de dériver le code source ou d'autres informations des logiciels connectés au Site web ou utilisés par celui-ci, ainsi que tenter de supprimer ou d'obscurcir toute mention de propriété figurant sur ces logiciels, ou les utiliser à des fins autres que le divertissement personnel ;
  • tenter de vendre ou de transférer votre compte à d'autres personnes ou d'acquérir des comptes d'autres personnes.

9.2 Vous acceptez de ne pas porter atteinte au Site web ou à sa réputation.

9.3 Nous nous réservons le droit, de temps à autre, de jouer sur un jeu ou d'examiner l'activité de pari du client afin de vérifier qu'il respecte les Conditions. Si, lors d'un tel examen, il apparaît que le client participe à des stratégies, profite d'un bug ou d'une défaillance du logiciel ou du système, ou participe à toute forme d'activité que nous considérons, à notre seule et entière discrétion, comme abusive, nous nous réservons le droit de révoquer le droit de ce client à toutes les promotions attribuées, d'annuler tous les gains obtenus dans le cadre de la promotion, d'empêcher le droit à d'autres promotions ou de clôturer le compte du client.

9.4 Si nous parvenons à un soupçon raisonnable que vous vous êtes engagé dans une fraude, une activité illégale ou inappropriée, ou que vous avez enfreint les Conditions, nous nous réservons le droit de prendre l'une des mesures suivantes, à notre seule et entière discrétion, avec ou sans préavis :

  • bloquer immédiatement votre compte et suspendre votre accès au site web et/ou à ses services, suspendre toutes les demandes de retrait en cours et autres paiements en votre faveur pendant la durée de l'enquête ;
  • fermer définitivement votre compte sur le Site web et sur tous les autres sites web partenaires de notre plate-forme et vous interdire toute utilisation future du Site web et des sites web partenaires ;
  • annuler tout gain obtenu, annuler tout retrait en cours et confisquer le solde en argent réel de votre compte ;
  • annuler tout solde de bonus sur votre compte et/ou limiter votre participation future à nos offres de bonus et de promotions ou vous les refuser ;
  • contacter les autorités compétentes pour les informer de toute activité illégale suspectée et/ou pour recouvrer tout paiement que vous devez à la société.

9.5 La Société se réserve le droit d'informer les organismes gouvernementaux compétents ainsi que d'autres opérateurs de casinos en ligne, fournisseurs de services en ligne et banques, processeurs de paiement et de cartes de crédit, fournisseurs de paiement électronique, ainsi que des institutions financières en cas de suspicion d'activité frauduleuse, illégale ou autrement suspecte. Pour votre part, vous acceptez de fournir une coopération totale aux enquêtes portant sur de telles activités.

Limitation de la responsabilité

10.1 Vous acceptez et convenez que la Société n'a aucune responsabilité ni aucun contrôle sur la manière dont vous utilisez le logiciel. Vous reconnaissez que l'utilisation des services de la Société relève exclusivement de votre décision et vous reconnaissez que vous êtes conscient de tous les risques possibles et que vous les acceptez.

10.2 La société n'accepte aucune responsabilité pour tout accord, action illégale, négligence, dommage ou perte de toute taille, y compris, mais sans s'y limiter, la perte de données, de revenus, de réputation, ainsi que pour toute perte qui n'est pas prévue par la société à ce moment.

10.3 Ni la société, ni le fournisseur de logiciels, ni aucune de nos sociétés affiliées ou parties connectées ne prendront la responsabilité de toute perte, dépense ou dommage qui sont supposés ou sont des conséquences réelles de :

  • toute erreur que vous avez commise en entrant des informations erronées ;
  • toute forme de fraude ou d'activité fausse ou trompeuse ;
  • la décision de la Société de ne pas accepter votre dépôt, de refuser d'ouvrir votre compte ou la décision de suspendre ou de fermer votre compte ;
  • tout retard dans la réception ou l'acceptation d'un dépôt ou dans la conservation de votre retrait pour compléter les procédures de vérification d'identité et autres ;
  • l’utilisation de votre compte à des fins qui pourraient être considérées comme illicites selon la loi en vigueur ;
  • toutes les opérations et transactions qui sont effectuées après la saisie correcte de votre nom d'utilisateur et de votre mot de passe ;
  • toute utilisation de données non autorisée associée à vous ou à votre compte ;
  • l'impossibilité d'utiliser le Site web ou l'absence d'accès à celui-ci pour quelque raison que ce soit ;
  • toute action ou transaction effectuée par un tiers à l’aide de votre nom d’utilisateur et votre mot de passe ;
  • la mauvaise qualité de l'accès (ou de l'absence d'accès) au site web ;
  • toute circonstance hors du contrôle direct de la Société, y compris les problèmes liés à l'équipement et aux logiciels (y compris les virus informatiques et les logiciels), aux systèmes de transfert de données, au téléphone ou à d'autres méthodes de communication, ou par votre fournisseur d'accès Internet ;
  • la perte de toute transaction résultant d'un mauvais fonctionnement de la connexion utilisée par vous ou par toute autre organisation qui transfère des données entre vous, la société ou toute autre société qui réglemente les paiements ;
  • toute communication électronique non reçue ;
  • la conséquence d’une action prise au nom du gouvernement ou en cas de force majeure ;
  • la participation à des jeux/paris si cette participation est illégale en vertu de la législation applicable dans le pays où réside le client ;
  • toute erreur, omission, faute de frappe, bogue dans le Site web ou le logiciel utilisé sur celui-ci ;
  • toute conséquence directe ou indirecte de votre violation des conditions.

Modifications du site web

11.1 La société se réserve le droit de modifier les conditions à sa discrétion et à tout moment.

11.2 Toute modification entre en vigueur à la date indiquée dans les conditions. Il vous incombe de vérifier les mises à jour des conditions chaque fois que vous utilisez le site web.

11.3 Lorsque vous continuez à utiliser le Site web après que des modifications ont été apportées, vous acceptez ces modifications, que vous ayez reçu ou non une notification factuelle des modifications ou que vous vous soyez familiarisé avec celles-ci. Si vous n'êtes pas d'accord avec l'une des modifications, vous devez cesser d'utiliser le Site web.

Avis

12.1 Vous acceptez de nous contacter par voie électronique. De temps à autre, nous placerons des messages électroniques sur le site web et/ou nous vous contacterons par courrier électronique. Vous devez nous fournir des informations de contact correctes, faute de quoi la Société ne peut être tenue responsable du fait que vous ne receviez pas les informations à temps. Toute correspondance, y compris les communications électroniques, est considérée comme "écrite" et comme ayant été reçue au plus tard 5 (cinq) jours ouvrables après son envoi. La Société a le droit, mais non l'obligation, de communiquer par écrit. Si vous avez des questions concernant votre utilisation du site web ou les conditions, veuillez nous contacter à l'adresse suivante : support@lizaro.com.

Procédure de résolution des plaintes

13.1 Vous pouvez contacter notre service clientèle par e-mail à l’adresse suivante : support@lizaro.com.

13.2 Les plaintes sont traitées par le service clientèle et peuvent être transmises à d'autres départements de la société lorsque le service clientèle ne peut pas résoudre le problème immédiatement. Le client doit être raisonnablement informé de l'état de sa plainte.

13.3 Un "litige" est défini comme toute plainte qui :

  • concerne le résultat de la transaction de jeu du client
  • n'est pas résolu au premier stade de la procédure de plainte de la Société.

13.4 Le service clientèle fournira une réponse initiale à votre requête via la boîte de réception du support. Si une plainte découle de la réponse initiale, telle que définie ci-dessus, le service clientèle vous conseillera d'envoyer votre plainte détaillée par écrit à : complaints@lizaro.com

13.5 Conformément à la législation applicable en matière de données et afin d'identifier suffisamment le client déposant la réclamation en tant que titulaire légitime du compte, vous devez inclure :

  • Nom d'utilisateur du compte ;
  • Nom complet tel qu'il est enregistré sur le compte ;
  • Envoyez la plainte par e-mail à partir de l'adresse e-mail enregistrée ;
  • Le sujet de l’e-mail doit contenir le mot PLAINTE ;
  • Un résumé / explication détaillée de la plainte ;
  • Dates et heures spécifiques associées à la réclamation.

13.6 Dès réception des informations requises pour traiter le litige, le comité de règlement des plaintes révisera votre cas et vous fournira une réponse concernant le problème présenté.

13.7 Nous vous informerons de la suite donnée à votre plainte dans les 10 (dix) jours suivant sa réception. Si la plainte est exceptionnellement complexe, et à condition que la nature de l'enquête soit telle qu'il faille plus de temps pour la mener à bien, ce délai peut être prolongé.

13.8 If you are unsatisfied with the resolution of your complaint by the Complaints Resolution Committee please feel free to explore further external dispute resolution options here.

13.9 Vous reconnaissez et acceptez que vous contractez exclusivement avec la société pour la fourniture de tous les services disponibles sur le site web. Vous acceptez de ne pas porter de réclamation ou de litige à ou contre tout tiers impliqué dans l'exploitation du site Web, y compris, sans limitation, les fournisseurs de logiciels, de jeux, de cotes, les fournisseurs de paiement, les processeurs de paiement et les agents de paiement.

Droit applicable et juridiction

14.1 Toute réclamation ou tout litige juridique découlant ou en relation avec les Conditions ou votre utilisation du Site Web sera réglé conformément à la loi applicable.

Restrictions territoriales supplémentaires

15.1 Certains jeux peuvent être indisponibles dans certaines juridictions, conformément aux politiques des fournisseurs de jeux qui peuvent changer de temps à autre. En utilisant ces jeux, vous garantissez que vous ne résidez pas dans les juridictions respectives soumises à des restrictions, comme indiqué dans la présente section.

15.2 Les jeux NetEnt ne sont pas disponibles en Afghanistan, Albanie, Algérie, Angola, Australie, Bahamas, Belgique, Botswana, Bulgarie, Colombie, Croatie, République tchèque, Danemark, Équateur, Estonie, Éthiopie, France, Géorgie, Ghana, Guyana, Hong Kong, Iran , Iraq, Israël, Italie, Koweït, Lettonie, Lituanie, Mexique, Namibie, Nicaragua, Corée du Nord, Pakistan, Panama, Philippines, Roumanie, Singapour, Espagne, Soudan, Suède, Suisse, Ukraine, Syrie, Taïwan, Trinidad et Tobago, Tunisie, Ouganda, Royaume-Uni, États-Unis d'Amérique, Yémen, Zimbabwe.

15.3 En outre, la machine à sous vidéo Planet of the Apes n'est pas disponible pour l'Azerbaïdjan, la Chine, l'Inde, la Malaisie, le Qatar, la Russie, la Thaïlande, la Turquie et l'Ukraine.

15.4 La machine à sous vidéo Vikings n'est pas disponible dans les juridictions suivantes : Azerbaïdjan, Cambodge, Canada, Chine, France, Inde, Indonésie, Laos, Malaisie, Myanmar, Papouasie-Nouvelle-Guinée, Qatar, Russie, Corée du Sud, Thaïlande, Turquie, Ukraine, États-Unis d'Amérique.

15.5 La machine à sous vidéo Narcos n'est pas disponible dans les juridictions suivantes : Indonésie, Corée du Sud.

15.6 La machine à sous vidéo Street Fighter n'est pas disponible dans les juridictions suivantes : Anguilla, Antigua-et-Barbuda, Argentine, Aruba, Barbade, Bahamas, Belize, Bermudes, Bolivie, Bonaire, Brésil, Îles Vierges britanniques, Canada, Îles Caïmans, Chine, Chili, Clipperton Île, Colombie, Costa Rica, Cuba, Curaçao, Dominique, République dominicaine, El Salvador, Groenland, Grenade, Guadeloupe, Guatemala, Guyane, Haïti, Honduras, Jamaïque, Japon, Martinique, Mexique, Montserrat, île de Navassa, Paraguay, Pérou, Puerto Rico, Saba, Saint Barthelemy, Saint Eustatius, Saint-Christophe-et-Niévès, Sainte Lucie, Saint Maarten, Saint Martin, Saint-Pierre-et-Miquelon, Saint-Vincent-et-les-Grenadines, Corée du Sud, Suriname, Îles Turques-et-Caïques, États-Unis d'Amérique, Uruguay, Iles Vierges américaines, Venezuela.

15.7 De plus, les jeux Universal Monsters (Dracula, Creature from the Black Lagoon, The Invisible Man) ne peuvent être joués que dans les juridictions suivantes : Andorre, Arménie, Autriche, Azerbaïdjan, Biélorussie, Bosnie-Herzégovine, Chypre, Finlande, Géorgie, Allemagne, Grèce, Hongrie, Islande, Irlande, Liechtenstein, Luxembourg, Malte, Moldavie, Monaco, Monténégro, Pays-Bas, Macédoine du Nord, Norvège, Pologne, Russie, Saint-Marin, Serbie, Slovaquie, Slovénie, Turquie, Ukraine.

Sports Betting Rules

16.1 If you are unsure about the rules related to placing a bet on any particular sport or market, you can refer to this page to find them all explained in full.

16.2 The minimum amount for a bet is 1 EUR. Your maximum amount for a bet differs between sports and regulatory jurisdiction. When customers place a bet, they will see the allowed value specified in the field.

16.3 The operator’s rights:

  •  Reserves right to refuse the whole or any part of any bet request for any reason and at our sole discretion.
  •  May void/cancel the bets: Individual bet requests may be reviewed, and an alternative price or stake offered at our sole discretion. In cases where placed after the outcome of an event is known or after the selected participant or team/participant has gained a material advantage.
  •  To void any bet that may have been accepted when the account did not have sufficient funds to cover the bet. If an account has insufficient funds as a result of a deposit that has been cancelled by the payment processing party, the operator reserves the right to cancel any bet that may have been accepted retroactively.
  •  To void any or all bets made by any person or group of persons acting to defraud us.
  •  To cancel any bets from customers who place money on an event where they are in any way involved, as participants, referee, coach etc. As well, the operator reserves the right to withhold payment and void the bets if reasonable grounds of to suspect the match-fixing or breach of integrity of the event.

16.4 Customers cannot cancel or change a bet once the bet has been placed and confirmed. (only can use Cashout option)

16.5 We do not accept parlays where two or more objects will affect each other. Even if a customer will have such a bet accepted by mistake, we will cancel such bets afterwards. In such circumstances bets can also be cancelled after result has been determined. The whole bet would be cancelled, even if parts of it are valid.

16.6 In situations where we believe that a bet is placed after the outcome of an event is known or after the selected participant or team/participant has gained a material advantage - we reserve the right to void the bet, win or lose.

16.7 Bets will be accepted up to the advertised start time. If a bet is inadvertently accepted which includes an event after its start time, unless it is a live-betting event, the match/bet will be treated as a non-runner.

16.8 Irrespective of which betting odds format you select for odds to be shown in your customer account, all bets will be settled based on American odds.

16.9 Multiple bets that combine different selections within the same event are not accepted. (unless it is Betbuilder feature)

16.10 When an event is cancelled, all related bets will be void automatically and accounts refunded. If any match is abandoned due to injury or bad weather etc. all bets that have already been settled until the time of abandonment will stand.

16.11 The operator does not accept any responsibility for typing, human or palpable errors, which lead to obvious price errors. In such cases all bets will be deemed void.

16.12 We do make every effort to ensure all live betting information is accurate, however, there may be situations where such information is incorrect. It is the sole responsibility of the customer to check that information is accurate before placing the bet.

16.13 Winnings will be credited to the Customer’s account following confirmation of the final and officially announced result.

16.14 The betting events shall be deemed to have occurred despite the fact that they have not actually finished if match has already lasted at least:

  •  Football – 60 min
  •  Basketball NBA – 40 min
  •  European basketball or in case of playing according to the FIBA and WNBA rules – 35 min
  •  Ice Hockey NHL – 54 min
  •  Other Ice Hockey – 50 min
  •  American Football - 50 min
  •  Baseball – for result purposes: 5 innings, but for the outcomes of the betting markets ‘total’ and ‘handicap’ – at least 9 innings
  •  Handball – 50 min

16.15 Exceptional circumstances

16.15.1 These rules apply unless superseded by sports specific betting rules.

16.15.2 Abandonment: If the event does not conclude within 12 hours of the scheduled start time, all bets are voided.

16.15.3 Cancellations: If the event is cancelled, all bets are voided.

16.15.4 Postponements: If an event's start time is postponed more than 12 hours from the original scheduled time, all bets are voided.

16.15.5 Change of Opponents: If there is a change in opponents for an event, all bets are voided.

16.15.6 Change of Venue: If there is a change in venue, all bets are voided.

16.15.7 Periods of Time: If the length of the event is modified, all bets are voided.

16.15.8 Dead Heat: In the event that there are more winners than expected, the winnings will be split proportionately.

16.15.9 Change of Surface: If there is a change in surface all bets will stand.

16.16 Dead heat rules

16.16.1 A dead heat is defined as an event in which there are two or more joint winning contracts.

16.16.2 In the case of a dead heat, the winnings made, and losses incurred by users are split according to the number of competitors. The formula for this, along with relevant examples, are given below:

16.16.3 For' bets are decided using this equation:

16.16.4 Return = (Backer’s stake * (number of expected winners/numbers of actual winners)) * original odds.

16.16.5 For instance, if the user placed a for order of €20 on a horse at odds of 4.0 which then finished first in a dead heat with two other runners, their bet would be divided as follows:

16.16.6 (€20 * (1 / 3)) * 4 = €26,67

16.16.7 Profit/loss = return - backer’s stake = €6.67

16.16.8 Against' bets are worked out like this:

16.16.9 Return = ((1 - (expected number of winners / number of actual winners) * original odds) / (original odds - 1)) * original liability

16.16.10 For instance, if a user placed a sell order on the same event for €20 at odds of 4.0, their return would be calculated as follows:

16.16.11 (1 - (1 / 3) * 4.0 / (4.0 - 1)) * 60 = ((0.6667 * 4) / 3) = €53.33

16.16.12 Profit/loss = return - original liability = €53.33 - €60 = -€6.67

16.16.13 In the event of a dead heat in a multi-winner market, only contracts that are tied past the last winning position will be affected. Any winning contracts will then be divided by the number of places remaining.

16.16.14 For example, in a top three horse racing market if the first three horses were involved in a dead heat for first place, then all three would be declared winners and no dead heat calculations would apply.

16.16.15 If two horses tied for 3rd after the first two horses had past the post, then dead heat rules would apply to the 3rd and 4th horses only, with them sharing the final winning position.

16.17 Bet settlement.

16.17.1 All resulting should be based on the official source or official website of the competition in question. In cases where statistics or results from official source are unavailable, or there is significant evidence that the website has incorrect information use of independent sources for settlement can be evoked. In cases of absence of consistent information we will settle bets based on in-house statistics.

16.18 Re-settlements and errors.

16.18.1 Markets are generally settled shortly after the end of the event in question. Sportsbook provider may settle (or partially settle) some markets before the official result is declared, simply as a customer service benefit. However, Sportsbook provider reserves the right to change the market settlement if:

  •  The official result was different from the result on which sportsbook provider initially settled the market (for example, a result modified by the competent regulatory body shortly after an event); either
  •  The entire market was declared void (for example, in case of suspension of the event).
  •  Sportsbook provider reserves the right to accept, limit or reject any bet before confirming it.
  •  If technical or system problems or human errors occur, sportsbook provider reserves the right to reverse the settled market or void the bet.
  •  If sportsbook provider re-settlement a market, this could result in adjustments to the client's balance to reflect changes in the market settlement.

16.19 Non-participants and injuries.

16.19.1 If a player, team or other competitor has taken part in a sporting event after it has officially started and subsequently does not complete the event for any reason, any bets placed on that player, team or other competitor will be considered valid (i.e. bets on that player, team or other competitor will not be void).

16.19.2 In the event of an injury being announced in a market where the number of games or the price of runners remaining could significantly affect prices, eg top scorer/top run scorer, we reserve the right to void bets, apply a Rule 4 deduction or revert bets to the next price offered after the market has been revised due to news of that injury

16.19.3 This could apply to bets placed between the publication of the news of the injury and the review of the market in question.

16.20 Selections not offered.

16.20.1 Sportsbook provider endeavors to always keep its markets up to date (so that potentially winning selections are always on offer in each market). However, should the ultimate winning team/individual/participant be unavailable for any reason, bets on other selections in the applicable market will stand (and will be settled in accordance with these and any other applicable rules).

16.21 Scoring Screens/Score Centre.

16.21.1 The score screens are indicative only and sportsbook providers will not be held responsible for bets placed on their basis.

16.22 Cash Out.

16.22.1 Cash Out is a feature offered on various Sportsbook single and multiple bets. Cash Out allows you to modify your original bet and lock in a win or loss by settling your bet (or part of it) early, without having to wait for the event to end.

16.22.2 Acceptance of your Cash Out request is not guaranteed and may not be successful if, for example, the market suspends odds movement before your request has been processed, due to an unforeseen technical problem, or if the third-party provider covering the sporting event has not been able to continue coverage as originally agreed. Sportsbook provider reserves the right to suspend or disable the Cash Out feature at any time.

16.22.3 If your Cash Out request is successful, a "success" message will be displayed and your bet (or the relevant part of your bet) will be settled immediately and any winnings equal to the amount shown on the Cash Out button will be returned to your account. Immediately.

16.22.4 Sportsbook provider reserves the right to void settlement of a Cash Out if the bet or a market is settled in error (eg human or technical error). If Sportsbook provider re-settlement a bet, changes to the customer's balance may be made to reflect the changes in the settlement of the bet.

16.22.5 Cash out is not available for wagers placed with Free bets or Risk-Free bets.

16.22.6 Partial Cash Out allows you to cash out a part of your bet while leaving the remainder of your stake to run and be settled upon the final score.

16.23 Bet Builder

16.23.1 BetBuilder is a feature that allows bettors to create a personalized bet on a game by combining multiple outcomes or events within that game. This could include aspects like the number of goals scored, corners won, players to score, or yellow cards issued, all within the same match. The odds for each selected outcome are combined to give a total odds price for the BetBuilder bet. This tool offers bettors the flexibility to tailor their bets based on their predictions for how different aspects of a game will unfold. Markets which can be combined are indicated with a relevant icon. If any individual selection is void, or a player in the bet does not take any part in the match, then the whole bet will be made void. For any obvious pricing errors, sportsbook provider reserves the right to cancel any bets placed at that wrong price.

Betting rules and regulations for specific sports

17.1 Football

17.1.1 Bets on football matches are accepted for the regular time (90 minutes and injury time added), unless otherwise stated. If the betting outcome hits the total or handicap, the bet is refunded. If such a bet is involved in a combination bet, the odds for it become 1.00.

17.1.2 Statistics like shots on goal, corners etc., are based on the number of statistics during the 90 minutes and injury time according to the official betting site data (e.g., UEFA). As for national competitions, statistical data is used from national competition’s official websites.

17.1.3 The result 0:0 is considered an even score.

17.1.4 Who will advance further in the tournament? Criteria by order: stage, place in a group, number of points, goal difference, goals scored.

17.1.5 First Goalscorer/Last Goalscorer: Bets will be settled according to which player scores the First Goal of the match. If the selected player does not start the match and enters the field of play before the first goal scorer market has been won, bets placed on that player in this market will stand. Any unlisted players will count as winners should they score the first goal of the match. In the event that the only goal of the match is an own goal, the No Goalscorer selection will be settled as a winner. If the selection comes on after the first goal already scored, the bets on first player to score on this selection will be void.

17.1.6 Interval Betting: Bets on specific timeframes/intervals, such as Match Result/Goals Scored/Corners/etc. After xx Minutes, will only take into consideration outcomes and occurrences relevant for the specified timeframe/interval. Other events and occurrences that happened outside the specified timeframe will not be taken into consideration for settlement purposes.

17.1.7 For the purposes of these markets, the occurrence is considered to have happened when and if it is executed, not when awarded by the referee. For example, settlement of Time of First Corner will only take into consideration when the corner is actually kicked. If the action needs to be re-taken, bets will be settled with the outcome achieved from the re-taken action.

17.1.8 Cards: Only cards shown to players currently on the pitch will count. Cards shown to managers or players on the bench at the time of receiving the card do not count. Any card shown after the full-time whistle will be disregarded.

17.1.9 Corners: Only corners that are taken will count. If a corner is re-taken, it will only count as one corner.

17.1.10 Run of play: In this type of bet, the leading team is the team which scores the first goal of the game. The change of the leading team during the game does not influence the way the bets are calculated.

17.1.11 Extra Time: All bets are settled after the official statement issued for the extra period only. Any goals, corners, etc. that were taken or scored during the regulation time do not count. Extra time does not include a Penalty shootout. If the match does not go to an Extra Time [ET] all bets are void. Markets offering: 3W Money Line 1st Half 3W Money Line Draw No Bet To Win To Nil 3W Handicap Total Goals Number Of Team Goals Total Team Goals Teams Odd/Even Both Teams To Score 1X2 Rest Of The Match Teams Clean Sheet Goal Crazy Corners Corners 1st Half Double Chance Exact Score Odd/Even 1st Team To Score Last To Score 2nd - 10th Goal (Next Goal)

17.1.12 Penalties Shootout: All bets are settled on the official score for penalty shootout part only. If the match does not go to a penalty shootout all bets are void. Markets offering:

 Penalties HC & OU - all of the penalty kicks taken during shootout

 To Win Penalties

 Total Penalties Taken - all of the penalty kicks taken during shootout

 Total Team Penalties Converted - only converted penalties count for settlement

 Penalties Sudden Death - select if the shootout will exceed the first 10 penalties

 Penalties Exact Score

 Team GK X Penalty Save - Predict if the GK will make a save. If there is no save, all bets will be void.

 Team X Penalty Props - Predict specific method of penalty to be Scored/Missed. If the penalty is Scored/Missed in another way than the listed selections, bets will be settled as losers.

 Team To Take 1st Penalty

 Team To Take Last Penalty

 Team To Miss 1st Penalty Last

 Penalty Score/Miss First Penalty - Twentieth Penalty - choose per each Team if First, Second, Third... penalty taken will be either scored or missed

 Full-time result: This market will be settled on which team has won after regular time has expired or if there is a draw.

 Winning Margin: Pick which team will win and by what goal difference in regular time

 Correct score: This market will be settled on the correct score after regular time has expired.

 Total goals: This market will be settled on the sum of the goals for each team during regular time.

17.1.13 Half-time/full-time winners: This market will be settled on the result at half-time, including stoppage time from the first half, and the result at end of regular time, including stoppage time.

17.1.14 Team to score in both halves: This market will be settled on whether the team scores in regular time (including stoppage time) in both halves of the event.

17.1.15 Team to win both halves: This market will be settled on whether the team scores more goals than their opposition in both the first and the second half (including stoppage time).

17.1.16 Both teams score: This market will be settled on whether both teams will score over the course of the 90 minutes (including stoppage time).

17.1.17 Team Clean Sheet: This market will be settled on whether the stated team keeps a clean sheet (doesn't concede a goal) over the course of the 90 minutes (including stoppage time).

17.1.18 Winner and Both Team to Score: This market will be settled on the winner of the match combined with a prediction on whether both teams will score over the course of the 90 minutes (including stoppage time).

17.1.19 Both Teams to Score and over 2.5: This market will be settled on whether both teams will score over the course of the 90 minutes (including stoppage time) combined with a prediction on whether the total number of goals will be above or below 2.5.

17.1.20 Winner and over 2.5: This market will be settled on the winner of the match combined with a prediction on whether the total number of goals over the course of the 90 minutes (including stoppage time) will be above or below 2.5.

17.1.21 Half-time result and score markets: These markets will be settled based on the result of the game when the half-time whistle is blown (regular time plus any stoppage time).

17.1.22 Over/Under Goals: These markets will settle based on the number of goals scored at the end of regular time and any stoppage time. Penalties or extra-time will not be included.

17.1.23 Total Goals/Total Goals: 1st Half - Predict the total goals scored in the match/1st half by both teams. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined. Over 2.5 - The bet will be a winner if there are 3 or more goals in the match/ 1st half Under 2.5 - The bet will be a winner if there are 2 goals or less in the match/ 1st half

17.1.24 Asian Handicaps: These markets will settle based on the final score at the end of regular time and any stoppage time. Penalties or extra-time will not be included.

17.1.25 Goal Method:

17.1.25.1 Free-Kick – Goal must be scored directly from the free kick. Deflected shots count provided the free-kick taker is awarded the goal. Also includes goals scored directly from a corner kick.

17.1.25.2 Penalty – Goal must be scored directly from the penalty, with a penalty taker as named scorer.

17.1.25.3 Own Goal - If goal is declared as an own goal.

17.1.25.4 Header – Last touch of the scorer must be with the head.

17.1.25.5 Shot – All other goal-types not included above.

17.1.25.6 No Goal

17.1.25.7 Anytime Goalscorer: This market will be settled based on all players who scored at any time during the regular time and any stoppage time. Bets will be voided on players who take no part in the match. Own goals do not count for this market. Subsequent appeals or rulings will not be considered.

17.1.25.8 Team First Goalscorer: This market will be settled based on which player scores the first goal for their respective team during regular time and any stoppage time. Bets will be voided on players who take no part in the match. Own goals do not count for this market. Subsequent appeals or rulings will not be considered. If the selection comes on after the first goal already scored, the bets on first player to score on this selection will be void

17.1.25.9 Total Goals/Total Goals: 1st Half Predict the total goals scored in the match/1st half by both teams. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined. Over 2.5 - The bet will be a winner if there are 3 or more goals in the match/ 1st half Under 2.5 - The bet will be a winner if there are 2 goals or less in the match/ 1st half.

17.1.25.10 Own Goal: Predict if there will be an own goal scored in the match.

17.1.25.11 Draw No Bet: This market will be settled on the full-time result. In the event of a draw all bets will be voided.

17.1.25.12 To advance markets: For tournaments featuring single-elimination and similar formats, this market will be settled on a match's final result, including extra time or penalties.

17.1.25.13 Over/Under Cards: These markets will settle based on the number of cards shown over the course of the 90 minutes (including stoppage time). Yellow card counts as 1, red card counts as 1, one yellow card and one red card counts as 2, two yellow cards leading to a red card as 2. Maximum card count per player is 2. Please note that cards shown to any player not taking part in the game (f.e. substitutes or substituted players including) or team managers do not count towards the total.

17.1.25.14 Over/Under Corners: These markets will settle based on the number of corners taken over the course of the 90 minutes (including stoppage time).

17.1.25.15 Total Team Corners: Total team corners are similar to Over/Under wager. Win/Loss is determined by the number of corners taken by the chosen team. Push rules apply. Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also if a corner needs to be re-taken for any reason, it will be counted as 1 corner. If a match is abandoned all bets will be void unless settlement is already determined.

17.1.26 PlayerSpecials

17.1.26.1 Bets placed on players that take part at any point during the match will be considered valid unless stated in the market specific rule, irrespective of the time of inclusion/substitution of the player. Own goals do not count for the settlement of this offer.

17.1.26.2 First Card Received/1st Player Booked/ 1st Player to receive Yellow card - In the event of two or more players receiving a card for the same incident then the player who is first shown a card by referee will be deemed the winner for settlement purposes.

17.1.26.3 Method of Qualification: This market will be settled on the winner of the match combined with a prediction on whether a match will be decided in regular time, extra time or via a penalty shootout.

17.1.26.4 Accumulators: If one selection is voided, the odds of the multiple bet will be reduced to account for the voided selection.

17.1.27 Outright markets:

17.1.27.1 A season or competition is declared as started once the the first game of the scheduled season or competition has begun.

17.1.27.2 If a team is thrown out, disqualified or otherwise removed from a league, one of two actions will apply:

17.1.27.3 If this happens prior to the relevant season/tournament starting, all bets on affected markets will be voided.

17.1.27.4 If this happens after the relevant season/tournament has started, affected markets will stand and the team will be deemed to be relegated/eliminated and all bets on that team will be settled accordingly (assuming that before the end of the season/tournament said team is not reinstated).

17.1.27.5 Top Goalscorer': only the goals scored in the league or competition stated in the quoted division/ tournament count. For example, if a player joins a club during the season, goals scored in a different league will not count, however goals scored in the same league for a different club will count. Own goals will not count nor will goals scored in penalty shootouts. All bets stand whether or not the chosen player plays any minutes of football in the stated competition or season. Dead heat rules apply.

17.1.27.6 Outright Winner': will be settled on the final position/points total of teams at the completion of all scheduled matches. In the event of two or more teams tying the result will be determined by the official result of the governing body. Dead heat rules apply.

17.1.28 Instant match:

17.1.28.1 For the purposes of football, we deem a material event to be one of: goal, penalty, red card.

17.1.28.2 For the purposes of football, we deem a set-piece event to be either a corner or a free-kick deemed dangerous by our data feed.

17.1.28.3 If no data relating to a material or set-piece event is received in the Pending period following an order execution, the bet is confirmed.

17.1.28.4 If data is received indicating that there is a material event potentially occurring (possible goal, possible penalty, possible red card), we halt the markets, and extend the period of pending confirmation for all bets in pending state.

17.1.28.5 If subsequent data indicates this event did not actually happen (no goal, no penalty, no red card), we resume the markets and confirm the bets in a pending state.

17.1.28.6 If subsequent data indicates this event did happen (confirmed goal, confirmed penalty, confirmed red card), we resume the markets and void the bets in a pending state.

17.1.28.7 If data is received indicating there is a significant set-piece occurring (corner kick, free-kick in a dangerous pitch zone), we extend the period of pending confirmations for all bets in pending state, but do not halt the markets.

17.1.28.8 If subsequent data indicates the set-piece has ended (defending team regain possession, ball goes safe, other non-goal event occurs), we confirm the bets in a pending state.

17.1.28.9 If subsequent data indicates the set-piece has lead directly to a goal, we void the bets in a pending state.

17.1.28.10 If data is received indicating that a decision (possible goal, possible penalty, possible red card) will be reviewed using VAR (Video Assistant Referee) technology, we halt the markets, and extend the period of pending confirmation for all bets in pending state.

17.1.28.11 If subsequent data indicates this event did not actually happen (no goal, no penalty, no red card), we resume the markets and confirm the bets in a pending state.

17.1.28.12 If subsequent data indicates this event did happen (confirmed goal, confirmed penalty, confirmed red card), we resume the markets and void the bets in a pending state.

17.1.28.13 If subsequent data indicates that a goal, penalty or red card is reversed after review, we resume the markets and any markets that were determined will be unsettled.

17.2 Basketball

17.2.1 All outcomes are defined according to the final score, including any overtimes, unless there is an offer to bet on a draw after regular time. When there is an offer to bet on a draw after regular time, the main outcomes (1, X, 2, 1X, 2X, 12) in such match are defined by the regular time (without overtimes).

17.2.2 All other kinds of bets, including the bets on statistical data, are defined by full time (including all overtimes). If a team gets a technical foul prior to the start of a match (for ex. the basket is broken, the team is trying to delay the match, there is a fight between players and in result there is a technical foul, etc.), bets on 'First to scores’ are still valid.

17.2.3 In cases where an overtime is played, not because of the regular time result being a draw, but because it is required by tournament regulations, all bets are settled according to regular time result. As for bets on player performances in such a match, all bets are settled including over-time.

17.2.4 Wagering is available on the performance of a named basketball player in a variety of achievements e.g., points, rebounds, assists, blocks, free throws, etc. Markets will be settled according to game stats from the respective official competition site published on the day of the game. Relevant players must see court-time for bets to have action. Overtime counts for any player props unless specified otherwise. If player does not see any court-time, bets on such player’s markets will be void.

17.2.5 Specifically, for in-play bets; if, after placing a bet, the selected player does not see any further court-time, bets will be void.

17.2.6 Individual player's performances are matched for betting purposes in a player match-up. Handicaps may be used and are applied to each player's actual score to determine the result.

17.2.7 3x3, Streetball and Big3 match versions of the sport, settlement will be based on official competition rules. Where a match starts but is not completed, bets will be void unless the specific market outcome is already determined.

17.2.8 Match winner: This market will be settled on which team has won after the game has ended. Overtime counts for this market unless you are betting on a match winner market which includes a draw price.

17.2.9 Quarter result: These markets will be settled based on which team scores more points in the specified quarter.

17.2.10 Over/Under: Predict if the points scored by both teams will be over or under a given number.

17.2.11 Half-time/full-time: (6-Way market) This market will be settled on the result at half-time and the result at full-time. Overtime does not count for is included for Half-time/full-time markets.

17.2.12 Point spreads: These markets will settle based on the final score at the end of the game. Overtime counts for point spread markets.

17.2.13 Quarter handicaps: These markets will be settled on the number of points scored in the specified quarter.

17.2.14 Quarter Over/Under markets: These markets will be settled on the combined number of points scored in the specified quarter.

17.2.15 Half Over/Under markets: These markets will be settled on the combined number of points scored in the specified half.

17.2.16 Quarter odd or even score: These markets will be settled based on whether the combined number of points scored in the specified quarter is odd or even.

17.2.17 Half odd or even score: These markets will be settled based on whether the combined number of points scored in the specified half is odd or even.

17.2.18 Second Half / Fourth Quarter Markets – All second half and fourth quarter market selections do not include Overtime periods if they occur.

17.3 Baseball

17.3.1 Bets on these sports are accepted for the entire match time (including overtimes) if it is not stated otherwise. In Baseball, bets on totals and handicaps are accepted for the entire time of the event (including overtimes). If the result including the handicap is a draw or if the total is hit, the bet is refunded. If such an outcome is in a combination bet, then the odds for this bet is 1.00.

17.3.2 Starting Pitchers published on baseball markets are available for information purposes only. Any starting pitchers that are shown in your betting history and/or on your bet slip will not affect your bet, and all bets remain valid, whether the starting pitcher shown starts the match or not.

17.3.3 Bets will be settled as their outcomes become determined. Later decisions to void markets will not affect earlier settled markets if the outcomes of which are unaffected. Matches must begin within 36 hours of the initially scheduled start time, or be voided. If a match begins but is later abandoned or postponed an official result must be declared within 36 hours for outstanding bets that have not yet been unconditionally determined to be valid. Extra innings will be included unless stated otherwise.

17.3.4 At least nine innings (or 8.5 innings if the home team is ahead) must be completed for bets on ‘Total runs’ or ‘Run line’ markets to be valid. This applies except in cases where the match was always scheduled to be played with less innings, (for example scheduled 7 innings double header matches during the 2020 MLB season) or where the outcome of the market has already been determined.

17.3.5 If a match is scheduled to be played with less than 9 innings, at least the stated number of innings (or half an innings less if the home team is ahead) must be completed for bets on 'Total runs' or 'Run line' markets to be valid unless the outcome of the market has already been determined.

17.3.6 If a game is abandoned all bets placed on winner markets will be voided:

17.3.7 If the game is not replayed within 36 hours of the original start time or unless five innings have been played (or 4.5 innings if the home team is ahead).

17.3.8 An official result must still be declared in either of the above cases in order for bets on the winner market to be settled.

17.3.9 Unless otherwise specified, such as for MLB below, all bets will stand regardless of whether a listed starting pitcher starts the first innings for their respective team or not.

17.3.10 Live-Betting: All bets are action regardless of pitching changes. Extra innings count.

17.3.11 Money line Predict: which team will win the game.

17.3.12 Regular Season Wins/Match-Ups: Team must complete at least 160 MLB regular season games (including tie breakers) for bets to have action unless the remaining games during the course of the season do not affect the result.

17.3.13 Total Hits Total: Hits market will be settled by using the official MLB box score immediately following the conclusion of the game. The game must go at least 9 innings (8.5 innings if home team is winning) and both listed pitchers must start for the wager to have action. Extra innings count.

17.3.14 Odd/Even: A prediction of whether the total number of accumulated runs in a game will add up to an odd or even number. The game must go at least 9 full innings (or 8½ innings if the home team is ahead) for bets to have action.

17.3.15 Series betting: Bets are void if the statutory number of games (according to the respective governing Organizations) are not completed or changed.

17.4 American Football

17.4.1 Bets on these sports are accepted for the entire match time (including overtimes) if it is not stated otherwise. In Baseball, bets on totals and handicaps are accepted for the entire time of the event (including overtimes). If the result including the handicap is a draw or if the total is hit, the bet is refunded. If such an outcome is in a combination bet, then the odds for this bet is 1.00.

17.4.2 Match winner: This market will be settled on which team has won after the game has ended. Overtime counts for this market unless you are betting on a match winner market which includes a draw price.

17.4.3 Live-Betting Live: betting game bets include overtime. Points are considered regardless of whether they are scored before or after the bet is placed.

17.4.4 Quarter result: These markets will be settled based on which team scores more points in the specified quarter.

17.4.5 Half-time/full-time: This market will be settled on the result at half-time and the result at full-time. Overtime does not count for Half-time/full-time markets.

17.4.6 Point spreads: These markets will settle based on the final score at the end of the game. Overtime counts for point spread markets.

17.4.7 Quarter handicaps: These markets will be settled on the number of points scored in the specified quarter.

17.4.8 Over/Under markets: These markets will be settled on the combined total score at the end of the game. Overtime does count for over/under markets.

17.4.9 Quarter Over/Under markets: These markets will be settled on the combined number of points scored in the specified quarter.

17.4.10 Half Over/Under markets: These markets will be settled on the combined number of points scored in the specified half.

17.4.11 Quarter odd or even score: These markets will be settled based on whether the combined number of points scored in the specified quarter is odd or even.

17.4.12 Half odd or even score: These markets will be settled based on whether the combined number of points scored in the specified half is odd or even.

17.4.13 Total team points: "Total team points" is similar to Over/Under Wager. Win/loss is determined by the points accumulated by a named team.

17.4.14 To Qualify: Should a team be disqualified from the tournament prior to the match, and a bye is awarded, then all qualification bets will be void.

17.4.15 Team to Score First Touchdown: Predict which team will score first TD in the game. If the match is not completed, then all bets are void unless the market has already been determined.

17.4.16 Team to Score Last Touchdown: Predict which team will score last TD in the game. If the match is not completed, then all bets are void.

17.5 Bandy

17.5.1 At least 80 minutes of the match must have been played for bets to be considered valid. All bets are regular time only unless other is stated. All games must start on the scheduled date (local stadium time) for bets to have action. The exception is if we advertise an incorrect start time. If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, bets placed based on the original listing will be void. All match markets will be settled on the score at the end of regular time and will exclude overtime if played, unless otherwise stated.

17.5.2 If scheduled playing time is changed from 2 halves x 45 minutes to 3 periods x 30 minutes, full time bets will be considered valid and half-time bets will be void. Halves markets - The relevant half must be completed for bets to have action unless the specific market outcome is already determined.

17.6 Ice Hockey

17.6.1 Bets are accepted for the final winner (including overtime and shootouts), entire match (including overtime, but not the shootout), full time (60 minutes), unless otherwise stated. Handicap and Total bets are accepted for the full time only (60 minutes). If the result including the handicap is tied or if a Total is hit, the bet is refunded. In case such a bet is in a combination, its odds are turned into 1.00. Bets for the correct score are settled according to the full time (60minutes). Bets on statistical data (shots on goal, penalty minutes, goals by player, assists, efficiency points and so on) are settled according to the data of full time (60 minutes). If a match does not begin at the scheduled time and is not played within 36 hours of the original scheduled start time, all bets are voided.

17.6.2 1st/2nd/3rd Period: Bets settled on the first/second/third period result only. The 3rd period excludes overtime. The relevant period must be completed for bets to have action. If a match is abandoned during the second period, all first period bets are still valid. If a match is abandoned during the third period, all first/second period bets are still valid.

17.6.3 ML Predict: predict the winner of the match including overtime and penalties.

17.6.4 Over/Under: Predict the total goals achieved in a match. Over/Under bets on pre and live games will be settling with the regulation result. Examples: Over 2 Bets win if there are three or more goals scored in the match. If there are two goals exactly, the stake is returned. Bets lose if there is 0 or 1 goal scored in the match. Over 2.5 Bets win if there are three or more goals scored in the match. Bets lose if there are 0, 1 or 2 goals scored in the match.

17.6.5 Winning Margin: Pick which team will win and by what goal difference in regular time

17.6.6 Total Goals: Predict the total goals achieved in the match.

17.6.7 Number of Goals: Bet on the total number of goals scored by the two teams within the official 60-minute play. Own goals are counted for betting purposes.

17.6.8 Draw No Bet: Predict the winner team. In the event of a draw all bets are void and stakes are refunded.

17.6.9 Overtime: Predict whether the game will go to overtime or not

17.6.10 Most Goals: Predict in which period the most goals will be scored. If 2 or more periods have the same score, all bets will be void. Most goals excludes overtime

17.6.11 1st To 3 Goals: Predict which team will be the first to score 3 goals. Over time is included for this bet type for all leagues. All penalty shootouts will be considered as one goal. For example: if team A is the first team to score in a penalty shootout when the regulation time is tied with 2:2, and team B won the penalty shootouts, then team B is the first team to score for this purpose.

17.6.12 Finishing Position: Predict which team will be ahead in final tournament position. If one or more teams fail to start the tournament, all bets are considered void and stakes will be refunded.

17.6.13 Regular Season Point Totals: All scheduled games must be played for wagers to have action.

17.7 Tennis

17.7.1 Bets involving handicaps and totals are settled according to the entire match time. If the result including handicap is tied or the total is hit, the bet is refunded. If the bet is included in a combination, the odds are turned into 1.00. If it is a match between teams (like Davis Cup) and one or more players are not participating in a match and are replaced by others, the bets remain valid.

17.7.2 If it is a doubles match and one of the players is not participating in the match and is substituted by another player, the bets on this match are refunded (odds turn into 1.00). If in the moment of betting there are no certain players announced, the bets remain valid. If the match format changes (for ex. 2 sets instead of 3), the bets on such match are refunded (odds are turned into 1.00.

17.7.3 In case the match is not fully completed due to player’s early retirement (for example due to the injury), the bets on the winner of the match are voided and refunded. The bets on the statistics of the match (aces, double faults, serve speed and similar), which are not known (or are affected) until the early retirement, are voided and refunded. The bets on the statistics of the match (aces, serve speed and similar) that are known (or are not affected) until the early retirement, remain valid. In case a player, who started the tournament, withdraws due to an injury or any other reason, all bets related to their performance in the tournament remain valid.

17.7.4 Surface data is of informative nature, so if it changes, the bets remain valid. If one of the participants does not complete the match, only the outcomes of the games played remain valid, and in the option of interpretation of the winner of the competitions, the winning is paid only taking into consideration the effective technical victory. Bets with other betting outcomes are canceled. If one of the participants did not start in the match (disqualification, injury, etc.), the odds for the match are turned into 1.00. In all such cases bets are refunded (odds are turned into 1.00).

17.7.5 No refunds for non-starters and unlisted winners. All bets stand if a player withdraws before or during the tournament.

17.7.6 Winner Full Time including Live Betting: If the full statutory number of sets hasn’t been completed, all bets will be deemed as void.

17.7.7 Asian Handicap & O/U Sets Full Time: including Live Betting Refers to the sets played in the match. Win/loss is determined by the number of sets accumulated by both players. If the full statutory number of sets hasn’t been completed, all bets will be deemed as void. A super tie break is considered as one set for bets on O/U.

17.7.8 Games Point Winner / Games First Point Winner Predict: which player will win the stated point. The nominated point will be featured in the name of the bet type, for example: 1st set - 5th game – 1st Point Winner. If a point is not played for any reason – it is awarded by the umpire as a penalty point, the game or the match is over before the point is played, a player withdraws, etc. – bets on it will be void. In the event of the next scheduled game(s) being a Tie-break all bets on that game(s) will be void, with the exception of ‘Next Game First Point’.

17.7.9 Game Winner Predict: which player will win the stated game. The nominated game will be featured in the name of the bet type, for example: 2ndset – 7th game – Winner. If a game is not completed for any reason, bets on it will be void. Tie break games will not be counted for this bet type.

17.7.10 Game Exact Score Predict: the points of the winner and his opponent in the stated game by choosing from the given options. The nominated game will be featured in the name of the bet type, for example: 1 st set – 8th game – Exact Score. If a game is not completed for any reason, bets on it will be void. In the event of the next scheduled game(s) being a Tie-break all bets on that game(s) will be void, with the exception of ‘Next Game First Point’.

17.7.11 Accumulators: If one selection is voided, the odds of the multiple bet will be reduced to account for the voided selection.

17.7.12 Outright

 Predict the winner of the tournament: If the selected player does not play a point, all bets on the player are void.

 Winning Continent: Predict which continent will the winner of the tournament come from? Nationality, as displayed by the sport's governing body, will be used for settlement purposes.

 Winner Age O/U: Predict if the winner of the tournament be above or below the stated age. If the winners age is the same as the line, the number of days after the players birthday will be taken into account 182 days or under will be settled as under whereas 183 or over will be settled as over.

 Winner Without X: Predict the winner of the tournament without the stated player. If the stated player wins the tournament the runner up will be settled as the winner. First-time winner - Predict if the winner of the tournament has won it previously.

 Total Aces O/U Tournament: Predict if the total Aces in the tournament be above or below the stated line.

 Total Holds O/U Tournament: Predict if the total holds of serve in the tournament be above or below the stated line.

 Total Double Faults O/U Tournament: Predict if the total Double Faults in the tournament be above or below the stated line.

17.8 Formula-1

17.8.1 Winner: A winner is the racer who finished first according to the primary classification protocol right after the race.

17.8.2 Finishing Position: The racer's finishing position in an interval according to the race protocol (first to third, third to sixth, etc.).

17.8.3 Better Result/Performance: A bet on which of the two racers will perform better. The better performance is the higher position in the final classification. If both players did not finish the race, the better performance is considered to be by the racer who finished more laps. If both racers did not finish the race and completed the same number of laps, the bet on this outcome is refunded (odds turn into 1.00).

17.8.4 Finish/Will not Finish: Bet on whether the racer will finish the race (whole distance). A racer who trailed the leader by a few laps, but was still classified, is considered to have finished the race.

17.8.5 Fastest lap: Bets are accepted on which racer will achieve the best single lap time.

17.8.6 Safety car: Bets on whether the safety car will be involved in a race.

17.9 Handball

17.9.1 According to the Chinese Handball League rules, if one of the teams has a 15-goal advantage over its opponents, the game ends and the team in the lead is declared the winner. All bets made on such game remain valid. All bets are regular time only unless other is stated.

17.9.2 Live-Betting: If the event is not completed, then all bets will be void, unless otherwise stated or the outcome has already been determined.

17.9.3 Over/Under: Predict if the total number of goals scored by both teams will be over or under a given number. If the game is abandoned then all bets will be void, unless the outcome has already been determined.

17.9.4 Alternative Goals: Predict if the total number of goals scored by both teams will be over or under a given alternative number. If the game is abandoned then all bets will be void, unless the outcome has already been determined.

17.9.5 1st Half Bets (1X2, Handicap and Over/Under): are settled on the first half result only. If the 1st half is not completed then all bets are void, unless the outcome has already been determined.

17.9.6 2nd Half Bets (1X2, Handicap and Over/Under): are settled on the second half result only. If the 2nd half is not completed then all bets are void, unless the outcome has already been determined.

17.9.7 First team to score/Last team to score: Predict which team will score the first/last goal in the match. Own goals count towards the team credited with the goal. If a game is abandoned after a goal is scored, then all bets on First team to score will stand, while bets on Last team to score will be void.

17.9.8 Odd/Even: A prediction of whether the total number of accumulated goals by both teams will add up to an odd or even number.

17.9.9 Halftime/Fulltime: Predict the result of a match at halftime and at the end of regular time. If a game is abandoned, bets will be void. Example: If you choose 1/X, you bet on the home team to lead in the first half and the match to end in a draw. Extra time doesn’t count.

17.9.10 Race to X Goals: Predict which team will be the first to reach X goals. If the game is abandoned then all bets will be void, unless the outcome has already been determined. Includes Neither.

17.9.11 Highest Scoring Half: Predict in which half most goals will be scored. Includes Draw.

17.9.12 Total team goals "Total team goals": is similar to Over/Under Wager. Win/loss is determined by the goals accumulated by a named team. If the game is abandoned then all bets will be void, unless the outcome has already been determined.

17.10 Poker

17.10.1 The player needs to reach a higher spot in the event and cash than the other player or the player needs to last a level longer than their opponent. If not - the H2H bet is void. Both players must compete in the tournament or bets are off and the bet is refunded.

17.10.2 Biathlon, Skiing, Ski Jumping, Alpine Skiing, Nordic Combined, Speed Skating, Kayak, Shooting, Surfing

17.10.3 Both competitors/teams quoted in the head-to-head must leave the start line for bets to stand. If neither competitor/team finishes in an event with multiple runs, the number of runs completed will determine the winner. If one of the competitors/teams did not start the competition, bets will be voided. Bets will be settled according to the final standings, unless otherwise stated.

17.11 Athletics

17.11.1 The winner is determined by the official results list. In "Head-to-Heads", the participant who has the best final position wins. If one participant should proceed further than the other one, the one proceeding the furthest will win. If both participants get knocked out on the same level, for instance if both participants fail to proceed from the quarter-finals, bets are considered void and the odds is set to 1.00. If one participant is a no show all head-to-head or special bets involving that participant will be void, however outright bets will stand.

17.12 Aussie Rules

17.12.1 The winner is determined by the official results list on AFL. If any match ends in a draw/tie, including overtime if played, then stakes will be refunded unless a price is offered for the draw/tie.

17.12.2 Gameplay specifics: Like many other codes of football, the way to score points is to score goals. In Australian Football, there are two types of scores: a goal and a behind. A goal umpire judges whether a goal or behind is scored.

17.12.3 Game length: The length of a game of Australian Football can vary from league to league but is generally around 15 to 25 minutes per quarter. In the AFL, each quarter runs for 20 minutes plus time on – which makes up for time occupied in stoppages, such as when the ball going out of bounds, injuries, goals (or behinds) being kicked, or when the umpire is setting the angle of a free kick on goal. Time is kept by two off-field officials, known as "timekeepers", who sound the siren at the start and end of each quarter. A typical AFL quarter might run from 27 to 33 minutes, but may be even longer if, for instance, injuries cause delays. AFL breaks after the first and third quarters are six minutes, with a 20-minute break at halftime.

17.12.4 1st Quarter / 2nd Quarter / 3rd Quarter / 4th Quarter: Bets settled on 1st/2nd/3rd/4th – Quarter Result final result only. If a match is abandoned at any time those Quarter markets that are already determined will stand.

17.12.5 1st Half / 2nd Half: Bets settled on the first/second half result only. Bets will be void if the match is abandoned before half time. If a match is abandoned during the second half all first half bets are still valid.

17.12.6 Total Points / Goals / Behinds: Predict how many Points (combined between Goals & Behinds), Goals or Behinds (counted as separate scoring) – will be scored during the match.

17.12.7 Winning Margin: Predict the Team to win the Match and the victory margin.

17.13 Badminton

17.13.1 All bets are settled according to the official results of the event in question. If a specific event is suspended or postponed, bets remain valid provided that the event is completed on the same venue within 12 hours.

17.13.2 One full game must be completed for bets to stand. If less than 1 game is completed in the match, all bets will be considered void. If any participants retire, the handicap bets and Over/Under bets will be considered as void unless there is no possible way the match could be played to its natural conclusion without unconditionally determining the result of that market.

17.14 Beach Soccer

17.14.1 All bets are regular time only unless otherwise stated. Regular time is defined by the official rules published by the respective governing association. If a match starts earlier than the scheduled time, all bets placed after the actual time started will be deemed void.

17.14.2 No adjustments to settlement will be made for any changes or adjudications made by governing bodies after the event or tournament.

17.15 Beach Volleyball

17.15.1 No refunds for non-starters and unlisted winners. All bets stand if a player withdraws before or during the tournament.

17.16 Boxing/Martial Arts

17.16.1 Results will be graded based on the official result decided at ringside. The result may be revised or altered after initial presentation by the ring announcer. Bets are not official until results verified by officials at the fighting venue.

17.16.2 Any alterations after the ringside result by sanctioning body which overturns of a fight decision based on appeal, lawsuit, drug testing result, or any other sanction will not be recognized, and bets will remain as they were based on ringside result.

17.16.3 Bets on a fighter to win by "KO/TKO" are consider winners if the fighter KO, TKO or corner stoppage only.

17.16.4 For settlement purposes where a half round is stated then up to and including 1 minute and 29 seconds, will determine settlement as ‘Under’; 1 minute 30 seconds and after will determine settlement as ‘Over’ the respective round quote.

17.16.5 For MMA fights specifically, where a half round is stated then 2 minute 30 seconds of the respective round will define the half to determine under or over.

17.16.6 When a draw occurs, wagers on either fighter to win are refunded apart from any bets where the draw option is offered. Any other bets are graded according to their specific wording.

17.16.7 Any fight that is deemed "no contest" or "no decision" will have all wagers refunded.

17.16.8 Winner: All bets will be valid regardless of changes to number of rounds to be fought. Declaration of a draw - all bets will be void and stakes will be refunded, except otherwise stated (3 Way ML). This includes a fight which ends in a Majority Draw. Bets will be settled on the official result announced in the ring. Subsequent appeals/amendments do not affect settlement (unless the amendment was made due to human error when announcing the result).

17.16.9 Draw or Technical Draw: Draw is scorecard draw. Technical Draw is if the referee stops the fight before the start of the 5th round, for any reason other than Knockout, Technical Knockout or disqualification.

17.16.10 Total Rounds: If for any reason the number of rounds in a fight is changed then bets already placed will be void and stakes returned. For settlement purposes where a half round is stated then 1 minute 30 seconds of the respective round will define the half to determine under or over. In the case of Women’s Boxing and 2 minute rounds over 1:00 will define the half of the round. For example: Over 90 seconds into the 7th round of a boxing fight will equal Over 6.5 rounds

17.16.11 KO or TKO: Knockout (KO) is when the boxer does not stand up after a 10 count. Technical Knockout (TKO) is the 3 knockdown rule or if the referee steps in. Any corner retirement will be considered a technical knockout (TKO) unless the fight is subsequently decided by the judges’ scorecards or is a declared a No Contest.

17.16.12 Technical Decision: Decision is on scorecard points between the judges. Technical Decision is settled by the judges’ scorecards at any time other than at the end of the scheduled rounds.

17.16.13 Majority Decision: Decision is on scorecard points between the judges. Majority Decision is defined as the same fighter scoring more points than the other, on two of the judges' scorecards, but the third judge scoring equally for both fighters (a draw).

17.16.14 Split Decision: Decision is on scorecard points between the judges. Split Decision is defined as the same fighter scoring more points than the other on two of the judges' scorecards, but the third judge scoring the other fighter as the winner.

17.16.15 Unanimous Decision: Decision is on scorecard points between the judges. Unanimous Decision is defined as the same fighter scoring more points than the other on all three of the judges' scorecards.

17.16.16 Disqualified Opponent: Defined as when a bout is stopped short of a KO, TKO or judges' decision because, intentionally, one or both contestants have repeatedly fouled or violated other rules, and the referee declares a disqualified boxer who as a result automatically loses the bout to the opponent.

17.17 Cricket

17.17.1 Results will be settled according to the official competition rules. All bets are regular time only unless otherwise is stated. In the case of a draw in regular time on a market where the draw has not been offered.

17.17.2 1st Over Total Runs: Prices will be offered for the total runs scored during the 1st over of the match. Only Extras and Penalty runs accredited to a specific delivery will count for settlement purposes. The over must be completed for bets to stand unless settlement is already determined.

17.17.3 1st Wicket Method: The options available are: Caught, Bowled, LBW, Run Out, Stumped and Any Other (includes Sent Off/Retired Out). Bets will be settled on the 1st wicket to fall in the match. If no wicket falls during the match, then all bets will be void.

17.17.4 Most Run Outs 3-Way: Prices will be offered on which team creates the most runouts whilst fielding. If a match is reduced in overs and a match result is reached, then the team who effected most run-outs whilst fielding regardless of the amount of overs bowled will be the winners.

17.17.5 Player of the Match: Bets will be settled on the officially declared player of the match.

17.17.6 To Score Most Runs: Both players must reach the crease for bets to stand. Settlement is based on the official score(s) of the specified batsman.

17.17.7 1st Innings Run Handicap: Both team's 1st Innings must be completed (including declarations) for bets to stand.

17.17.8 Most Sixes (Series): In the event of two or more players ending on an equal number of sixes then dead-heat rules apply.

17.17.9 Batsman Matches (Series): In Test Series, runs scored in both innings will count. In the event of two or more players ending on an equal number of runs then bets void.

17.17.10 Method of Dismissal (2-Way): The options available are: Caught and Not Caught. If no further wickets fall all bets will be void.

17.17.11 1st Innings Score: Prices will be offered for the number of runs scored during the 1st innings of the match, regardless of which team bats first.

17.17.12 A Hundred to Be Scored in the Match: The following minimum number of overs must be scheduled, and there must be an official result (Duckworth - Lewis counts) otherwise all bets are void, unless settlement is already determined.

17.17.13 Twenty20 Matches: The full 20 overs for each team.

17.17.14 One Day Matches: At least 40 overs for each team.

17.17.15 Test and First Class Matches: The whole match counts. In drawn matches there must be a minimum of 200 overs bowled.

17.18 Cycling

17.18.1 Stage Rider H2H’s: For match betting, both participants must start the event for bets to be valid. All bets will be settled according to the official ruling federation (UCI, or any other official federation).

17.18.2 If for whatever reason a selection/participant does not start a Cycling race, the bet is lost even if the event takes place. No refunds for non-starters.

17.18.3 All bets will be void on tours that are abandoned unless five stages have been completed and official result has been called unless otherwise stated or the bet has already been settled. All bets will be void on individual races or stages that are abandoned before an official result has been called unless otherwise stated or the bet has already been settled.

17.18.4 Race/Stage Winner: Predict which cyclist or team will win the Race/Stage in question.

17.18.5 Individual/Team Head 2 Head: Predict which team/cyclist will achieve higher finishing position in the race. All teams/cyclists in question should start the race, otherwise bets will be voided. At least one of the teams/cyclists in question should finish the race, otherwise bets will be voided.

17.18.6 Special bets: Predict the winner of a special category in the race, such as 'King of the Mountains', 'Best sprinter', 'Best young player' etc., which are awarded with relevant colored jersey (red, green, white, etc.)

17.19 Curling

17.19.1 Tournament Winner: If for whatever reason a selection/participant does not start a Curling event, the bet is lost even if the event takes place. No refunds for non-starters.

17.19.2 Match Betting: All matches will be settled on the final score. For betting purposes extra ends will count.

17.19.3 Winner: Predict which team will win the match. If the match is not completed, all bets are void.

17.19.4 Full Time Handicap: Predict which team will win the match after the handicap scores have been applied. All bets will be void if the match is not completed.

17.19.5 Full Time Over/Under: Predict the total number of points in the match. If the match is not completed then all bets are void unless the market has already been determined.

17.19.6 Outright: Predict the team that will win the tournament. Bets will be settled on the official standings

17.20 Darts

17.20.1 No refunds for non-starters and unlisted winners. All bets stand if a player withdraws before or during the tournament. If the match starts but does not finish the player that progresses to the next round will be deemed the winner.

17.20.2 If a match is not completed for any reason all bets on Match Legs/Sets Under/Over, Total Match Legs/Sets and Handicaps will be voided unless the result is already determined.

17.20.3 In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes. For Premier League darts events, match betting may be offered in the form of 3-Way, and 2-Way markets. For settlement purposes the 3-Way market includes the Tie option. Bets will be void in the 2-Way market if the match result is a tie.

17.20.4 Pre-Live betting: Outright Predict the winner of the tournament. In the event of a non-runner, all bets are void.

17.20.5 In-Play betting: Bets on any match market abandoned before the full completion of the statutory number of legs/sets will be void.

17.20.6 Winner Full Time: Predict which player will win the match. In the event of a match starting but not being completed, the player progressing to the next round or being awarded the victory is deemed the winner for settlement purposes. In the event of the statutory number of sets/legs being changed or differing from those offered for betting purposes then all bets will stand. Bets are void in the two-way market if the match result is a tie.

17.20.7 Handicap: Predict which player will win the match after the handicap scores have been applied. In the event of the statutory number of sets/legs not being completed, changed, or differing from those offered for betting purposes then all bets are void. All bets will be void if match is not completed.

17.20.8 Exact Score: Predict the exact score of the game. If match is not completed, then all bets are void.

17.20.9 Draw No Bet: Predict the winner. In case of draw, all bets are void. If match is not completed, then all bets are void.

17.20.10 Over/Under Full Time: Predict the total number of sets/legs completed in the match. If the match is not completed, then all bets are void unless the quote has been exceeded.

17.20.11 Handicap Full Time: Predict which player will win the match after the handicap scores have been applied. In the event of the statutory number of sets/legs not being completed, changed, or differing from those offered for betting purposes then all bets are void. All bets will be void if match is not completed.

17.20.12 Over/Under Full Time: The prediction of the total number of sets/legs completed in the match. If the match is not completed, then all bets are void unless the quote has been exceeded

17.21 Field Hockey

17.21.1 The winner is determined by the official results list. Where the venue of any arranged match is changed the selection will be void.

17.21.2 Winner- Outright: Predict the winner of the league/tournament. Bets will be settled according to the final standings, including playoffs if played, unless otherwise stated.

17.21.3 Group Winner Bets: are settled according to the final Group position.

17.22 Futsal

17.22.1 All bets are regular time only unless otherwise stated. Regular time is defined by the official rules published by the respective governing association. If a match starts earlier than the scheduled time, all bets placed after the actual time started will be deemed void.

17.22.2 No adjustments to settlement will be made for any changes or adjudications made by governing bodies after the event or tournament.

17.22.3 Water polo

17.22.4 All match markets will be settled on regulation time, unless stated otherwise. Regulation time must be completed for bets to stand unless otherwise stated. In the event of a match starting but not being completed then bets will be void

17.23 Floorball

17.23.1 All games must start on the scheduled date (local stadium time) for bets to have action. All bets are settled according to the official results of the event in question. At least 55 minutes of a match must have been played for bets to be considered valid. All bets are regular time unless otherwise stated. If a match venue is changed, bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, bets placed based on the original listing will be void.

17.23.2 All relevant markets, available either for pre-live or live betting, has been specified at the end of the respective bet type inside square brackets, clarifying how the settlement will affect the selections.

17.23.3 Specific Market Rules (Excluding OT) :

17.23.4 First To Score: If the match is abandoned before a goal is scored then bets will be void.

17.23.5 Total Goals Odd/Even: If there is no score all bets will be settled as Even.

17.23.6 Winning Margin: includes Tie.

17.23.7 Highest Scoring Period: Predict the highest scoring period. Excludes overtime, if 2 or more periods have the same score, Draw will be settled as the result.

17.23.8 1st period/ Full Time: Predict the winner at the end of the 1st Period and the Full Time winner.

17.23.9 Race To X Goals: includes Neither.

17.23.10 Settlements: All settlements are based on the statistics and results provided by the official website of the league’s governing body on the day of the game, unless otherwise stated.

17.24 Golf

17.24.1 Bets are settled according to official tournament and match results. For ‘Round’ head to head’s it is required that both participants play at least one ball each in the particular ‘Round’ for bets to stand. For ‘Tournament’ head to heads it is required that both participants play at least one ball each in the tournament for bets to stand. Should both golfers fail to complete all rounds then the golfer with the higher finishing position is the winner.

17.24.2 If the event is shortened, for instance due to adverse weather, bets will be settled as long as there is an official tournament result (according to the tournament rules, e.g. a minimum of 54 holes played in a PGA tournament) regardless of the number of rounds played.

17.24.3 Bets accepted after the end of a day’s play are void if there is no further play that counts towards the result of the tournament (other than a playoff).

17.24.4 Outright Betting/Top Nationality (Top US/GB & Ire etc.): All outright bets are settled on the player winning the trophy. The result of play-offs is taken into account. Dead-heat rules will apply. All bets stand except for those placed on participants not competing in the first round. Official tour site results at the time of trophy presentation are used for settlement purposes (subsequent disqualification after this time does not count).

17.24.5 In the event that there is a change to or decrease in the booked number of rounds or openings played in the competition, wagers set on this market will stand if 36 holes of the tournament have been completed. If less than 36 holes have been completed or outright bets were placed after the last shot of the previous completed round then bets will be void.

17.24.6 For Top Nationality betting, the winners will be settled in the same way as outright bets, subject to Dead-heat, with only the players quoted counting for settlement purposes. Same rules also apply to Top Nationality bets where we offer the winner market after a specific round of a tournament.

17.24.7 The four ‘Majors’, namely the US Masters, USPGA, US Open and British Open Championships. Pre-Tournament Outright Winner bets will stand so long as the event is completed in the calendar year, otherwise they will be void.

17.24.8 First round winner: The winner will be the player achieving the highest placing at the end of the first round.

17.24.9 Winner without the favorite/nominated players: Who will win the market without selected players. Dead-heat rules apply.

17.24.10 End of Round Leader: The player with the leading score at the end of the specified round will be deemed the winner. Dead-heat rules apply.

17.24.11 Top 4, 5, 6, 10, 20 Finish: A Player to finish within the Top 4, Top 5, Top 6, Top 10 or Top 20 of a specific tournament. Dead heat rules apply. Same rules also apply for top finishes after a specific round of a tournament.

17.24.12 Seasonal Money lists (Race to Dubai, PGA Tour etc.): Bets placed on money lists such as the Race to Dubai & PGA Money List are to predict which golfer tops the official money list at the end of the European season for the Race to Dubai and the American season for the PGA Tour Money List. For the US Seniors Tour it is the PGA Champions Tour money list and for the US Women’s main tour it is the LPGA Tour money list. Bets will be determined by the overall winner following the last relevant tournament and will not be affected by any subsequent enquiries or alterations. Does not include FedEx Cup Winner Bonus.

17.24.13 Money line: If an individual match-up ends in a tie then bets will be void.

17.24.14 18 hole match-ups: Bets stand once the players have teed off the first hole. If a round is abandoned then bets on that round are void. The winner will be the player with the lowest score over 18 holes ( or highest points total for Tournaments using the Stableford Scoring system ). If an individual match-up ends in a tie then bets will be void. Play-offs do not count.

17.24.15 18 Hole 2 and 3 Ball Betting: Bets stand once the players have teed off the first hole. If a round is abandoned, then bets on that round are void. In the event that pairings or groups change, then all bets will be made void. The winner will be the player with the lowest score over 18 holes. For tournament using the Stableford scoring system the highest points scorer during the round is the winner. In 2 ball betting, where a price is not offered for the tie then bets will be void in the event of a tie. In 3 ball betting dead heat rules will apply. For Hole winner markets, bets stand once all nominated players tee off the designated hole. For a player to win the hole, he must score a lower score than every other player on that specified hole. If a player withdraws during the hole, then bets on the withdrawn player will be settled as a loser. Bets are settled once the players leave the green. For Hole group betting, bets are settled based on the score over a specified group of holes. For a player to win the group of holes, he must score a lower score than every other player on the specified holes. Bets will be void if one of the players does not tee off on the first of the specified holes. If a player withdraws during the specified group of holes, then bets on that player will be settled as a loser.

17.24.16 Dead-heat rules: If 2 or more selections finish in the same position, the stake will be divided proportionally.

17.24.17 Example:

17.24.18 The final positions in golf are the following:

 1st position: Player A

 2nd position: Player B

 3rd position: Player C

 3rd position: Player D

 3rd position: Player E

 6th Position: Player F

 7th Position: Player G

17.24.19 Let’s say you bet on Player E (e/w ¼ 1-2-3)

17.24.20 3rd position is shared by 3 players – Player E shares 3rd position with 2 other players - so the payment will be 1/3 stake X e/w odds Let’s say you bet on Player E (e/w ¼ 1-2-3-4) Positions 3 and 4 are shared by 3 players.

17.24.21 3rd and 4th (not really 4th position since there are 3 players in 3rd position) positions are shared by 3 players – that means 2 positions pay, out of the 3 players who reached those positions: 2/3 stake X e/w odds.

17.24.22 Note – Dead-heat rules apply to the stake and not to the odds

17.24.23 Tournament Group Betting: Which player will achieve the highest placing at the end of the tournament from the group of named players. Players are grouped together for betting purposes. If a player in the group withdraws before the tournament begins the market will be void. Dead-heat Rules Apply. At least 36 holes must be completed.

17.24.24 Tournament Trios: As above but with 3 golfers grouped together.

17.24.25 5/6 Shooters: Predict which of the 5 or 6 players in a group will win the round. Dead-heat rules apply.

17.24.26 To Make/Miss the Cut: The first official cut will be used to settle this market. Any subsequent cut will be irrelevant. Any player who withdraws or is disqualified prior to the first cut will be deemed to have missed the cut. Bets are resulted from the Official tournament website.

17.24.27 Tournament Hole in One: Whether a hole in one will be scored during the tournament. Bets will stand as long as a minimum of 36 holes of a tournament are played. Bets are resulted from the Official tournament website.

17.24.28 Round Hole-in-One: Will a hole-in-one be scored during a particular round of tournament? Bets will stand as long as the particular round is completed. Bets are resulted from the Official tournament website.

17.24.29 Hole-in-One on Specific Hole in Tournament: Will a hole-in-one be scored on a particular hole during the tournament. Bets will stand as long as a minimum of 36 holes of a tournament are played. Bets are resulted from the Official tournament website.

17.24.30 Hole-in-One on Hole X in Round X: Will a hole-in-one be scored on a specific hole during a particular round of the tournament? Bets will stand as long as the particular round is completed. Bets are resulted from the Official tournament website.

17.24.31 Total Players Under Par: How many players will finish the tournament with an overall score under par. Bets are resulted from the Official tournament website.

17.24.32 Will there be a Play Off: Will there be a play off hole(s) to decide the tournament winner. Bets are resulted from the Official tournament website.

17.24.33 Winning Nationality/Region of the Winner: To predict the nationality of the player who won the tournament. Bets are resulted from the Official tournament website.

17.24.34 First Time Winner: Will the tournament be won by a player who has never won the specific tournament before. Bets are resulted from the Official tournament website.

17.24.35 Tournament Winning Margin: How many shots will the winning player win the specified tournament by. i.e. How many strokes between the winner and second place. Bets are resulted from the Official tournament website. Bets will stand so long as a minimum of 36 holes are played.

17.24.36 Tournament Wire to Wire winner: To predict the winner of the tournament to be the tournament leader at the end of each specified round from round one to round four. Bets are resulted from the Official tournament website.

17.24.37 Tournament Winning Score:

  •  To predict what the tournament winner’s winning score is at the end of the tournament. Settlement will be upon the completion of 72 holes otherwise bets are void. Bets are resulted from the Official tournament website.
  •  Tournament Highest Round Score: Predict the lowest individual round score carded by a player during the tournament. Bets are resulted from the Official tournament website. Where markets contain a specific list of players to shoot the lowest tournament round score, DeadHeat rules will apply.
  •  Lowest Tournament Round Score: Predict the lowest individual round score carded by a player during the tournament. Bets are resulted from the Official tournament website.
  •  Will there be an Albatross: Will an Albatross be scored during the tournament? An Albatross is a score of 3 under par on any particular hole. Bets will stand as long as a minimum of 36 holes of a tournament are played. Bets are resulted from the Official tournament website.
  •  Score Cut is made at: At what score to par will the tournament cut be made at. The first official cut will be used to settle this market. Any subsequent cut will be irrelevant. Bets are resulted from the Official tournament website.
  •  Double Chance/Triple Chance: Betting on whether one of the two/three named players will win the tournament In the event of one or more of the selections being a non-runner bets will be void.
  •  Straight/Dual Forecast: For straight forecasts, players must come 1st and 2nd in the specified order, and in Dual forecasts players must come 1st or 2nd in either order. Both players must tee off for bets to stand; otherwise bets will be void. In the event of a tie for second place, Dead heat rules will apply.
  •  Top Players – Top Left Hander/Senior/Debutant/Former Winner/Qualifier etc. Which left-handed/Senior golfer etc. will finish highest in the tournament in the above various categories. Dead Heat rules apply. Settled according to the Official tournament website.
  •  Player Round Scores: What score will a player shoot for a given round. Void If there is a change in Par to the course. Player must complete the whole round for bets to stand.
  •  Round Handicap: The handicap is applied to the specified players’ Round Scores, with the lowest score being the winner. e.g. Player A + 0.5 scores 70, Player B - 0.5 scores 70, Player B is settled as the winner once the handicap has been applied.
  •  Player Hole Scores: What score will a player shoot on a given hole. Void If there is a change in Par of the hole. If a player withdraws before teeing off on a given hole, bets on that hole will be void. If a player withdraws having started a hole, bets will be settled as ‘Over Par’.

17.25 Rugby Union/Rugby League

17.25.1 Unless otherwise stated, all bets are settled on 80 minutes of play, including any stoppage time. For rugby 7s, bets are settled at the end of normal time.

17.25.2 If a match is abandoned, bets will be voided unless the outcome of a market is already determined, or an official result is declared by the governing body.

17.25.3 If the venue is changed from the advertised one, all bets on that match are void.

17.25.4 In the event of a change of opponent in the scheduled match, all bets for that match are void.

17.25.5 Full time result: This market will be settled on which team has won after regular time has expired or if there is a draw. In markets where draw is not offered as a selection, the market will be settled based on the result after overtime.

17.25.6 Total Score: This market will be settled on the sum of the points scored after regular time has expired.

17.25.7 Half-time/full-time winners: This market will be settled on the result at half-time and the result at end of regular time.

17.25.8 Handicap: This market will be settled based on the result of the match at the end of regular time with the stated handicap is applied.

17.25.9 Total Match Points: Predict the total number of points scored in the match.

17.25.10 Total Match Tries: Predict whether the total number of tries scored in the match will be over or under a specific figure.

17.25.11 Total Team Points Odd/Even: Predict whether the total number of points scored in the match will be an odd or an even number.

17.25.12 Total Team Tries Odd/Even: Predict whether the total number of points scored by the home/away team in the match will be an odd or an even number.

17.25.13 Total Team Points – Home and Away: Predict the total points scored by the home/away team in the match.

17.25.14 Total Team Tries – Home and Away: Predict whether the total number of tries scored by the home/away team in the match will be an odd or an even number.

17.25.15 Race To Points: Predict which team will be the first to reach desired certain number of points – Home Team / Away Team / Neither selections are available for betting.

17.25.16 Time of 1st Try/Time of 1st Try 2nd Half: Predict whether the first try will be scored before or after a specific time.

17.25.17 Outright: Bets are settled on final league position include playoffs unless stated otherwise.

17.25.18 Group Winner: Bets are settled on final Group position.

17.25.19 To Qualify

17.25.20 Predict the team to qualify. Settlement will include extra time and kicking competition if played.

17.25.21 First to score/Last to score: First/Last team to Score means betting on which team will score the first or the last point in a match. If an Event is completed without any point being scored then all wagers on First/Last Team to Score are void. If an Event is abandoned after a point is scored then all bets on First Team to Score stand, while bets on Last Team to Score are void. If an Event is abandoned without any point being scored then all wagers on First/Last Team to Score are void.

17.25.22 Halftime/Fulltime: Predict the result of a match at half-time and at full-time.

17.25.23 Example: If you chose 1/X, you bet on the home team to lead in the first half and the match ending in draw.

17.25.24 Highest Scoring Half

17.25.25 Predict in which half most points will be scored. Bets are void if the match is abandoned.

17.26 Snooker & Pool

17.26.1 Outright Winner Betting: No refunds for non-starters and unlisted winners. All bets stand if a player withdraws before or during the tournament.

17.26.2 Match Result: If a match starts but is not completed for any reason the player progressing to the next round or being awarded the victory will be deemed the winner. In a league match bets will be settled on the official result.

17.26.3 Handicap and Total Frames Under/Over: If a match is not completed for any reason all handicap bets will be voided unless the result is already determined.

17.26.4 Winner: Predict which player will win the match. In the event of a match starting but not being completed the player progressing to the next round or being awarded the victory will be deemed the winner for settlement purposes. In the event of a match not starting at all, all bets are refunded.

17.26.5 Handicap Betting (including Alternatives)/Asian Handicap/Frame Betting/Total Frames (including Alternatives)/Asian Total/Correct Score: If the statutory number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void. In the event of a disqualification or retirement bets will be void. In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded.

17.26.6 Over/Under: If the statutory number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void. In the event of a disqualification or retirement bets will be void. In the event of a match starting but not being completed for whatever reason or a match not starting at all, all bets are refunded.

17.26.7 1st Frame Markets: In the event of the first frame not being completed bets will be void unless the outcome has already been determined. First Legally Potted Color/To Pot First Ball/To Pot Last Ball - In the event of a re-rack the original frame will count for settlement purposes providing a color/ball has been potted. Settlement will be determined by official tournament sources. Betting does not include foul shots.

17.26.8 First Frame Player Total Points Odd/Even: For settlement purposes zero counts as Even. First Frame Total Points – In the event of a re-rack all points count towards First Frame Total. First Frame Breaks – In the event of a re-rack breaks of above 50 and 100 count before and after a re-rack is agreed. First Frame Foul – In the event of a re-rack a foul can occur anytime before or after a re-rack is agreed.

17.26.9 Match to go to the Deciding Frame: If the original scheduled number of frames in a match are not completed, changed, or different from those offered for betting purposes, bets will be void. All bets void if match is not completed.

17.27 Swimming

17.27.1 Bets will be settled based on the official result at the end of the race. Later disqualifications or changes in the official result list will not affect bets. Any swimmer disqualified due to false start will be counted as a participant.

17.28 Table Tennis

17.28.1 The winner is determined by the official results list.

17.28.2 In the event of any of the named players in a match changing before the match starts then all bets are void. In the event of a match starting but not being completed, all bets will be void, unless the specific market outcome is already determined, or unless there is no conceivable way the game and/or match could be played to its natural conclusion without unconditionally determining the result of a specific market.

17.28.3 Winner-Outright: Predict the winner of the tournament. The player must start Round 1.

17.28.4 Match Winner: Predict the winner of the match.

17.28.5 Match Game Handicap: Predict the winner of the match once the game handicap value has been applied.

17.28.6 Match Point Handicap: Predict the winner of the match once the point handicap value has been applied.

17.28.7 Total Points: Predict the total number of points scored in a specified match.

17.28.8 Total Games: Predict the total number of games played in the match.

17.28.9 Correct Score: Predict the correct score in the specified match; i.e. Correct Match Score, Correct Game 1 Score, etc.

17.28.10 Game Handicap: Predict the winner of a specified game once the handicap value has been applied.

17.28.11 Game Total Points: Predict the total number of points that are scored in a specified game.

17.28.12 Next Point Winner: Predict the next competitor to score a point within a specified game.

17.28.13 Next Game Winner: Predict the winner of the next game. If the game is not completed or not played for any reason, all bets will be void.

17.28.14 Lead After: Predict the competitor to lead after a specified number of points in a game.

17.28.15 Race To: Predict the competitor to reach a specified number of points in a game.

17.29 Volleyball

17.29.1 If the match is abandoned before full time, all bets are considered void and the odds set to 1.00.

17.29.2 For competitions with two legs ties are decided by a ‘Golden Set’. For settlement purposes the Golden Set does not count. Except markets such as: Which Team Qualifies? Which team will advance? Will they need to Play Golden Set? Or any other market which specifies Golden Set in the description.

17.29.3 No refunds for non-starters and unlisted winners. All bets stand if a player withdraws before or during the tournament.

17.29.4 Live-Betting: If the event is not completed, all bets will be void. Exceptions are made for bets on sets which are already over, in this case the bets will be settled. Points are considered regardless of whether they are scored before or after the bet is placed.

17.29.5 Winner: Predict the winner of the game. A best-of-five sets format is used. Golden Set is not counted for settling purposes.

17.29.6 Handicap: Predict the winner of the game in sets. Bets are determined by sets accumulated by both teams, applying the given handicap. Bets are void if the statutory number of sets is not completed or changed.

17.29.7 Over/Under: Predict over or under a given number of sets will be played for the winner to be determined.

17.29.8 Set Score: Predict the sets' score at the end of the match. Bets are void if the statutory number of sets is not completed or changed.

17.29.9 Total Points: Total Points is similar to Handicap and Over/Under Wager. Win/loss is determined by the number of points accumulated by both teams, and then by comparing these points with the handicap and/or over/under given before the match started.

17.29.10 1st/2nd/3rd/4th/5th set Winner: Predict the winner of the relevant set.

17.29.11 1st/2nd/3rd/4th/5th Handicap: Predict the winner of the relevant set, considering the given point Handicap.

17.29.12 1st/2nd/3rd/4th/5th set Over/Under: Predict if the sum of the points scored by both teams in the relevant set will be over or under a given number.

17.29.13 Match Odd/Even, 1st/2nd/3rd/4th/5th set Odd/Even: Predict if the sum of the points scored by both teams in the match/relevant set will be an odd or an even number.

17.29.14 1st/2nd/3rd/4th/5th set Winning Margin: Predict by how many points a named team will win the relevant set.

17.29.15 1st/2nd/3rd/4th/5th set exact score: Predict the correct score in points of the relevant set.

17.29.16 Inplay Point Betting: Bets are offered for a team to win the nominated point. In the event of the point not being played, due to set ending, all bets on that point will be void.

17.29.17 Current/Next Set Leader After X points: If the quoted number of points is not reached in the specified set, then the team who wins the set will be settled as the winner.

17.29.18 Total team points: Predict if the points scored in the match by a relevant team will be over or under a given number.

17.29.19 Outright: Predict the winner of the relevant competition. Bets are settled according to the final league position, after play offs (if played), unless otherwise stated.

17.29.20 Group Winner: Bets are settled according to the final Group position.

17.30 Water Polo

17.30.1 If the match is abandoned before full time, all bets are considered void and the odds set to 1.00.

17.31 eSports

17.31.1 Any Match/Map/Game two-way markets are deemed void in case of a draw.

17.31.2 In the case of an event starting but then is not completed, undetermined markets will be deemed void.

17.31.3 In the case of victory by in-play disqualification of an opponent, match winner bets will be settled according to the result. For handicap, over/under and all the prop markets, the full match must be played for bets to stand if not yet determined.

17.31.4 In the case of a team changing their roster but playing under the same team’s name, bets will stand.

17.31.5 In the case of a team changing its team name but remains with the same roster (players/coach), bets will stand.

17.31.6 Any non-live bets that are placed after official starting times will be deemed void.

17.31.7 Winner Full Time: Predict which player/team will win the match (map/round if specified in the title). If a match, game or map begins, but it is not completed, all bets will be void. An exception is made when player gets disqualified, in which case player/team awarded the victory according to an official source for the competition will be settled as a winner. If scheduled number of rounds/maps is changed, bets on Winner are still considered valid.

17.31.8 Spread & Over/Under Full Time: Spread is a way of making odds more competitive by giving the outsider an advantage. Spread markets are determined based on the league in which they are played. In Starcraft and Dota these are maps, in Counter Strike these are rounds, etc. The settlement is based on the final score (maps/rounds won by each team) with the given handicap (spread) being added.

17.31.9 Over/Under, or total betting, is a prediction whether over or under stated number of games/maps/rounds will be needed to decide the winner. If the match is not completed for any reason or scheduled number of maps/rounds is changed after this market has been offered, bets on Spread and Over/Under will be void.

17.31.10 Live: If a match is replayed due to a draw or a disconnection, all bets will be void. The replayed match will be considered as a separate live event.

Annexe 1. Boutique

1.Dans la Boutique, un joueur peut échanger le solde actuel de Coins contre des bonus, des tours bonus et des paris gratuits sur lesquels sont appliquées les conditions suivantes:

1.1.Bonus:

  • Après avoir échangé des Jetons contre le bonus respectif, un joueur aura 10 jours pour répondre aux conditions de mise de 40x le montant du bonus;
  • Le montant maximum qui peut être retiré du bonus sera égal à 5x le montant du bonus initial. Par exemple: le montant maximum à créditer sur le solde réel d'un bonus de 15 CAD sera de 75 CAD.
  • Le bonus n'est valable que dans la section Casino. Il ne peut pas être utilisé dans d'autres sections (casino en direct, sports, sports virtuels).

1.2.Tours Bonus:

  • Après avoir échangé des Coins contre des tours bonus, un joueur doit activer les tours bonus à partir de la section Profil et les jouer dans les 7 jours suivant l'achat.
  • Les gains des tours bonus seront crédités comme un bonus qui devra être misé 40 fois.
  • Un joueur aura 10 jours pour répondre aux conditions de mise du bonus.
  • Le montant maximum pouvant être retiré du bonus dans le solde réel sera de 75 CAD, tout montant dépassant ce montant sera annulé.

1.3.Paris gratuits:

  • Le pari gratuit ne sera valable que dans la section de Sport, il ne sera pas disponible pour les autres sections (sport virtuel, casino, casino en direct, etc.).
  • Le pari gratuit doit être activé dans les 24 heures suivant la réception. Le joueur doit terminer les conditions de mise des gains dans les 30 jours suivant l'activation du pari gratuit.
  • Le pari gratuit doit être utilisé une fois en mettant son montant total. Les gains du pari gratuit seront crédités sur le solde réel du joueur tandis que le montant de la mise initiale du pari gratuit sera déduit. Le joueur doit miser le montant des gains au moins 3 fois avec une cote de 1,5, avant de demander le retrait des fonds.

2.Un joueur peut accumuler des Coins pour la Boutique par le biais de:

  • Chaque 150 CAD misés sur n'importe quel jeu de casino vous rapportera 1 jeton;
  • 5% de chaque dépôt seront crédités sous forme de Coins. 5 % seront calculés sur la base du montant équivalent en euros;
  • Participation et terminaison aux premières positions dans nos tournois internes.

3.Les conditions générales s’appliquent.

Annexe 2. Gamification

1. La gamification se compose de 3 éléments:

  • Coins;
  • Défis hebdomadaires;
  • Défis;

2. Tous les utilisateurs enregistrés sont éligibles pour participer à tous les éléments de la gamification.

3. Coins:

3.1 Le joueur peut accumuler des Coins:

  • En réussissant les Défis hebdomadaires;
  • En participant et en terminant aux premières places de nos tournois internes.

4. Défis hebdomadaires:

4.1 En plaçant des paris sur le site Web dans la section Casino et/ou section Sport, les joueurs acceptent automatiquement de participer aux Défis hebdomadaires.

4.2 Les défis hebdomadaires sont divisés en deux sections - Sport et Casino. Le joueur peut choisir de compléter l'une ou les deux sections.

4.3 Le défi est considéré comme "terminé" une fois que le joueur a rempli toutes les conditions d'un défi individuel.

4.4 En complétant chaque défi individuel, le joueur obtient un nombre spécifique de Coins:

  • dans la section Paris sportifs, les pièces pour terminer chaque défi sont calculées comme suit : 150 CAD la mise placée rapporte 1 jeton. Chaque défi dans la section Paris sportifs a un montant de mise minimum requis. Le défi est considéré comme « terminé » une fois que le pari est réglé comme « gagné » ou « perdu » ;
  • dans la section Casino, chaque défi a un nombre défini de points que le joueur obtiendra en récompense. Plus le défi est complexe, plus le joueur recevra de points pour l'avoir terminé.

4.5 En plus des points gagnées pour chaque défi individuel, le joueur peut obtenir 100 Jetons supplémentaires pour avoir terminé 50 % des défis hebdomadaires en une semaine pour chaque section individuelle (ce qui signifie que le joueur peut obtenir 50 Jetons pour avoir terminé 50 % des défis sportifs, comme ainsi que 50 Jetons pour avoir terminé 50 % des défis du Casino).

5. Défis:

5.1 L’achèvement de chaque réalisation récompensera automatiquement le montant de Coins qui sera ajouté au solde total de Coins du joueur.

5.2 Un joueur peut choisir et jouer pour n'importe quelle réalisation, il n'y a pas d'ordre à suivre.

6. Les conditions générales s’appliquent.

Annexe 3. Wheel of Fortune

1. Éligibilité

  • La Wheel of Fortune est accessible à tous les joueurs inscrits éligibles aux promotions.

2. Présentation du jeu

  • Wheel of Fortune est un jeu où les joueurs utilisent des spins pour jouer et gagner des récompenses garanties. Les récompenses possibles comprennent des prix en cash, des bonus en argent et des free spins au casino.
  • Les spins sont gagnés en misant sur les jeux de casino éligibles. Chaque spin garantit une récompense ; aucun spin vide.

3. Gagner des spins

    Les joueurs ont besoin de spins Wheel of Fortune pour faire tourner la roue. Vous pouvez gagner des spins en :
    – misant 150 CAD (ou l’équivalent en devise) sur les jeux de casino éligibles ; chaque mise de 150 CAD rapporte 1 spin ;
    – un maximum de 3 spins peuvent être gagnés par jour (00:00-23:59 UTC) ;
    – les joueurs peuvent détenir jusqu’à 10 spins à la fois. Aucun spin supplémentaire ne sera ajouté, si le solde est plein.
    – parier avec un bonus actif ne contribue pas aux tentatives de la Wheel of Fortune.

4. Mécanique du jeu

    Chaque spin permet de faire un spin sur la Wheel of Fortune. Les joueurs doivent activer manuellement leur spin. La roue est alimentée par un système RNG sécurisé et attribue toujours un prix.
    Récompenses possibles :
    – Prix en espèces : argent réel, retirables instantanément
    – Free spins casino : utilisables sur certains jeux, les gains nécessitent une mise de 40x
    – Argent bonus : crédité sur certains jeux, avec une mise de 40 x, avec un gain maximum de 5x

5. Détails des récompenses

    – Les prix en espèces sont crédités en argent réel, sans condition de mise, et peuvent être retirés immédiatement.
    – Les free spins casino doivent être utilisés dans les 7 jours. Les gains des spins sont soumis à une condition de mise de 40x.
    – L'argent bonus doit être misé 40x avant de pouvoir être retiré. Expire après 7 jours et limite de retrait maximale de 5 fois le montant du bonus initial.

6. Conditions de mise

    – Free spins : mise de 40x sur les gains, valable 7 jours.
    – Argent bonus : mise de 40x, valable 7 jours, avec un gain maximum de 5x.
    – Prix en espèces : aucune mise requise, retrait immédiat.
    – Free spins : exigence de mise 40x avant retrait, avec un gain maximum de 150 CAD. Les free spins ne peuvent être utilisés que sur les jeux de casino.

7. Informations complémentaires

    Les spins de la Wheel of Fortune n'ont pas de date d'expiration, sauf indication contraire, mais peuvent être retirés lors de changements promotionnels. Les joueurs ne peuvent gagner des spins qu'en misant au casino ; les paris sportifs ne sont pas éligibles, sauf indication contraire. Tous les jeux ne contribuent pas de la même manière aux mises. Consultez les conditions générales du bonus du casino pour plus de détails sur la contribution aux jeux.

8. Conditions générales

    Les conditions générales standard s'appliquent.